Player Matchup

Thor
Thor
LOG D0G97
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Ra
Ra
OPMI BLITZ
Ra
Level 124
God Stats
31W - 34L
1,486 SR
Queue Stats
449W - 438L
1,502 Elo+
Party 2
Ares
Ares
itsh0nda
Ares
Level 6
God Stats
1W - 6L
1,454 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 2
Team Averages
Level 45
1,480 SR
1,345 Elo+

VS

Team Averages
Level 16
1,462 SR
1,384 Elo+
Janus
Janus
C17H21NO4-420
Janus
Level 29
God Stats
2W - 1L
1,385 SR
Queue Stats
43W - 46L
1,311 Elo+
Solo
Loki
Loki
JerBounne
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Izanami
Izanami
WestFreezby13
Izanami
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
44W - 45L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 8 / 2
8,125
580
1,260
12,095
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

11
6 / 6 / 0
10,390
742
8,947
12,641
4,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
8
1 / 9 / 2
8,474
605
3,970
14,651
7,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 10
11,498
821
16,653
7,573
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
11 / 2 / 8
11,320
809
10,171
7,294
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
12
2 / 2 / 12
9,849
704
7,251
7,142
2,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
23
23
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
W
Loki
11
2
8
7.5
L
Thor
0
8
2
0.13
L
6
6
0
1
W
Izanami
2
2
12
4
L
Ares
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
34,075
39,387
Taken
22,009
16,234
Mitigated
8,019
7,059
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,653
123
0
250
7,573
2,721
134
5,114
2,459
55,705
0
W
Loki
10,171
5,454
0
0
7,294
2,655
0
3,279
4,015
0
36,661
L
Thor
1,260
73
0
130
12,095
3,909
0
5,486
6,609
0
11,255
L
8,947
666
1,674
4,206
12,641
4,418
0
5,404
7,237
30,043
0
W
Izanami
7,251
5,958
0
1,750
7,142
2,643
1,526
4,572
2,570
0
33,116
L
Ares
3,970
345
0
1,049
14,651
7,907
0
5,791
8,860
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
32,667
81
Minions Killed
183
0
Camps Cleared
0
562,677
Distance Traveled
763,950
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,498
821
79
6
0
260,751
1
W
Loki
11,320
809
41
3
0
271,555
0
L
Thor
8,125
580
19
1
0
178,077
2
L
Ra
10,390
742
49
4
0
221,841
0
W
Izanami
9,849
704
63
5
0
231,644
0
L
Ares
8,474
605
13
1
0
162,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role