Player Matchup

Arachne
Arachne
JT is a Twig
Arachne
Level 39
God Stats
37W - 16L
1,987 SR
Queue Stats
192W - 176L
1,606 Elo+
Party 1
Osiris
Osiris
Lawhaze
Osiris
Level 104
God Stats
14W - 14L
1,555 SR
Queue Stats
95W - 99L
1,535 Elo+
Solo
Hades
Hades
Mr PapaSmurph
Hades
Level 68
God Stats
11W - 3L
1,912 SR
Queue Stats
125W - 112L
1,563 Elo+
Party 1
Team Averages
Level 70
1,818 SR
1,568 Elo+

VS

Team Averages
Level 112
1,611 SR
1,572 Elo+
Nemesis
Nemesis
Calmakaze
Nemesis
Level 110
God Stats
1W - 2L
1,692 SR
Queue Stats
218W - 220L
1,502 Elo+
Solo
Zeus
Zeus
ItsSmokesom
Zeus
Level 99
God Stats
1W - 3L
1,519 SR
Queue Stats
28W - 19L
1,645 Elo+
Party 2
Xing Tian
Xing Tian
Oof Salt
Xing Tian
Level 128
God Stats
1W - 1L
1,621 SR
Queue Stats
32W - 30L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JT is a Twig
Arachne
17
10 / 8 / 5
18,190
700
19,121
29,058
9,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Lawhaze
Osiris
18
6 / 4 / 9
17,254
664
18,679
24,841
25,639
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 10 / 11
17,989
692
20,383
31,434
14,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Calmakaze
Nemesis
15
5 / 8 / 7
15,529
597
14,168
22,479
8,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
13 / 10 / 5
18,354
706
36,102
18,154
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Oof Salt
Xing Tian
16
4 / 6 / 16
16,386
630
16,807
27,049
44,735
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
24
Kills
22
22
Deaths
24
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Calmakaze
Nemesis
5
8
7
1.06
L
13
10
5
1.55
W
Arachne
JT is a Twig
Arachne
10
8
5
1.56
W
Osiris
Lawhaze
Osiris
6
4
9
2.63
W
8
10
11
1.35
L
Xing Tian
Oof Salt
Xing Tian
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,183
Damage
67,077
85,333
Taken
67,682
49,847
Mitigated
59,171
31,054
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Calmakaze
Nemesis
14,168
5,039
0
5,473
22,479
8,917
827
5,748
16,731
0
65,213
L
36,102
2,619
0
3,349
18,154
5,519
426
9,347
8,807
89,824
0
W
Arachne
JT is a Twig
Arachne
19,121
11,668
962
13,433
29,058
9,897
1,267
15,761
13,297
0
79,341
W
Osiris
Lawhaze
Osiris
18,679
5,622
0
3,872
24,841
25,639
429
14,914
9,927
396
80,824
W
20,383
782
1,564
11,223
31,434
14,311
707
22,480
8,954
62,617
0
L
Xing Tian
Oof Salt
Xing Tian
16,807
1,287
0
1,884
27,049
44,735
355
5,668
21,381
53,242
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
50,269
243
Minions Killed
288
0
Camps Cleared
0
1,377,590
Distance Traveled
1,285,191
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,529
597
111
4
0
456,127
3
L
Zeus
18,354
706
126
5
0
364,007
0
W
Arachne
18,190
700
65
3
0
474,714
3
W
Osiris
17,254
664
85
3
0
503,914
3
W
Hades
17,989
692
93
4
0
398,962
1
L
Xing Tian
16,386
630
51
2
0
465,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role