Player Matchup

Merlin
Merlin
Silver II
recklestiara
Merlin
Silver II
Level 122
God Stats
11W - 7L
1,606 SR
Queue Stats
79W - 50L
1,233 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,606 SR
1,233 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,500 SR
1,084 MMR
The Morrigan
The Morrigan
Bronze III
Arshe
The Morrigan
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 5 / 0
9,624
740
5,398
12,708
6,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisHeimdallrHadesBakasuraUllr

VS

Bans
BastetKaliOdinYemojaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arshe
The Morrigan
16
5 / 1 / 0
11,216
863
9,764
8,534
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arshe
The Morrigan
5
1
0
5
W
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,398
Damage
9,764
12,708
Taken
8,534
6,193
Mitigated
5,706
3,357
Healing
1,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arshe
The Morrigan
9,764
2,267
0
1,267
8,534
5,706
1,332
5,406
3,128
65,815
0
W
Merlin
5,398
1,054
0
3,357
12,708
6,193
766
9,798
2,910
67,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,624
Gold Earned
11,216
117
Minions Killed
124
0
Camps Cleared
0
218,168
Distance Traveled
241,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,216
863
124
10
0
241,560
1
W
Merlin
9,624
740
117
9
0
218,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role