Player Matchup

Neith
Neith
ColdSummer_
Neith
Level 29
God Stats
12W - 8L
1,655 SR
Queue Stats
12W - 11L
1,971 Elo+
Party 2
Yemoja
Yemoja
EDGExJB12
Yemoja
Level 29
God Stats
17W - 24L
1,377 SR
Queue Stats
81W - 94L
1,412 Elo+
Party 2
Mercury
Mercury
JP19_OWNZ
Mercury
Level 42
God Stats
21W - 15L
1,557 SR
Queue Stats
37W - 46L
1,437 Elo+
Party 2
Hera
Hera
dylankingny32
Hera
Level 23
God Stats
3W - 5L
1,494 SR
Queue Stats
21W - 25L
1,480 Elo+
Party 2
Horus
Horus
johnbest
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,460 Elo+
Solo
Team Averages
Level 29
1,517 SR
1,552 Elo+

VS

Team Averages
Level 25
1,520 SR
1,572 Elo+
Mulan
Mulan
CutthroatKaos
Mulan
Level 27
God Stats
0W - 6L
1,301 SR
Queue Stats
45W - 43L
1,448 Elo+
Solo
Arachne
Arachne
FunkyKiller1080
Arachne
Level 29
God Stats
28W - 19L
1,466 SR
Queue Stats
842W - 813L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Meowassault24
Kukulkan
Level 25
God Stats
1W - 2L
1,727 SR
Queue Stats
243W - 272L
1,757 Elo+
Party 1
Heimdallr
Heimdallr
klich21
Heimdallr
Level 32
God Stats
3W - 4L
1,606 SR
Queue Stats
314W - 310L
1,848 Elo+
Party 1
Cerberus
Cerberus
o x Kiing x o
Cerberus
Level 10
God Stats
1W - 7L
1,500 SR
Queue Stats
403W - 424L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 14
24,908
519
41,553
34,470
14,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
EDGExJB12
Yemoja
20
5 / 8 / 15
20,254
422
25,015
38,353
22,234
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
JP19_OWNZ
Mercury
20
21 / 7 / 14
27,243
568
49,502
39,960
17,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 7 / 21
18,676
389
17,410
18,493
6,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
johnbest
Horus
20
9 / 5 / 23
23,766
495
27,475
45,405
65,132
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 3
23,246
484
33,491
35,899
42,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 5 / 7
24,064
501
36,525
38,860
18,904
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Meowassault24
Kukulkan
20
2 / 8 / 8
19,217
400
22,536
38,549
20,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
klich21
Heimdallr
20
5 / 16 / 11
20,385
425
31,991
40,529
21,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
o x Kiing x o
Cerberus
17
2 / 21 / 3
15,321
319
5,137
41,904
24,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
62
58
Kills
30
32
Deaths
58
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
21
5
14
5.6
L
6
8
3
0.94
W
Yemoja
EDGExJB12
Yemoja
5
8
15
1.56
L
15
5
7
3.7
W
Mercury
JP19_OWNZ
Mercury
21
7
14
4
L
Kukulkan
Meowassault24
Kukulkan
2
8
8
0.75
W
2
7
21
1.79
W
Horus
johnbest
Horus
9
5
23
4.1
L
Heimdallr
klich21
Heimdallr
5
16
11
0.66
L
Cerberus
o x Kiing x o
Cerberus
2
21
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,955
Damage
129,680
176,681
Taken
195,741
126,116
Mitigated
127,769
62,881
Healing
35,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,553
27,908
0
15,425
34,470
14,491
2,110
6,381
28,089
0
211,909
L
33,491
3,588
0
10,004
35,899
42,910
2,769
7,697
28,202
0
219,755
W
Yemoja
EDGExJB12
Yemoja
25,015
2,915
4,041
8,456
38,353
22,234
493
8,552
29,801
112,328
0
L
36,525
24,296
0
11,943
38,860
18,904
3,254
9,135
29,725
0
171,820
W
Mercury
JP19_OWNZ
Mercury
49,502
15,556
0
11,521
39,960
17,906
5,785
7,506
32,449
0
239,919
L
Kukulkan
Meowassault24
Kukulkan
22,536
1,800
176
5,134
38,549
20,379
833
9,691
28,858
130,733
0
W
17,410
2,792
102
4,006
18,493
6,353
1,153
4,545
13,948
85,460
0
W
Horus
johnbest
Horus
27,475
12,028
4,892
14,438
45,405
65,132
3,880
7,045
38,360
0
111,549
L
Heimdallr
klich21
Heimdallr
31,991
19,665
0
5,474
40,529
21,300
1,447
8,409
32,120
0
142,200
L
Cerberus
o x Kiing x o
Cerberus
5,137
165
0
2,483
41,904
24,276
0
7,493
34,411
50,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,847
Gold Earned
102,233
918
Minions Killed
1,005
0
Camps Cleared
0
4,602,727
Distance Traveled
3,940,414
52
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
24,908
519
238
5
0
908,349
4
L
Mulan
23,246
484
305
6
0
771,081
0
W
Yemoja
20,254
422
132
3
0
812,434
9
L
Arachne
24,064
501
223
5
0
1,087,395
2
W
Mercury
27,243
568
287
6
0
1,038,249
30
L
Kukulkan
19,217
400
215
4
0
770,750
3
W
Hera
18,676
389
116
2
0
869,412
9
W
Horus
23,766
495
145
3
0
974,283
0
L
Heimdallr
20,385
425
187
4
0
742,363
1
L
Cerberus
15,321
319
75
2
0
568,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role