Player Matchup

Discordia
Discordia
Blackhaunter15
Discordia
Level 16
God Stats
10W - 4L
1,704 SR
Queue Stats
37W - 45L
1,631 Elo+
Party 1
Janus
Janus
KDAhigherThanGPA
Janus
Level 28
God Stats
5W - 4L
1,697 SR
Queue Stats
31W - 16L
1,717 Elo+
Solo
Thor
Thor
KingKunda_
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,446 Elo+
Solo
Ares
Ares
Strike Banshee
Ares
Level 24
God Stats
5W - 2L
1,698 SR
Queue Stats
42W - 29L
1,548 Elo+
Party 1
Eset
Eset
VickVicky21
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,568 Elo+

VS

Team Averages
Level 21
1,450 SR
1,671 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 16
God Stats
0W - 2L
1,158 SR
Queue Stats
1W - 2L
1,645 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,575 Elo+
Solo
Thanatos
Thanatos
Aether-PK
Thanatos
Level 26
God Stats
1W - 1L
1,805 SR
Queue Stats
45W - 51L
1,605 Elo+
Solo
Thoth
Thoth
BadenKatos
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,736 Elo+
Solo
Heimdallr
Heimdallr
Herpiclese
Heimdallr
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 3L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackhaunter15
Discordia
15
10 / 2 / 11
10,593
589
13,888
11,513
4,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 9
12,597
700
15,625
8,652
3,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 4
9,988
555
2,629
10,726
3,318
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 18
10,262
570
9,151
15,962
16,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 2 / 12
11,438
635
12,346
13,677
4,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 6 / 4
6,465
359
3,017
15,066
14,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
 
Osiris
6
0 / 4 / 0
5,709
317
425
4,941
2,671
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Aether-PK
Thanatos
16
8 / 5 / 1
11,165
620
16,187
14,710
5,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
12
0 / 9 / 1
7,247
403
5,964
17,978
6,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Herpiclese
Heimdallr
11
1 / 9 / 3
7,012
390
5,924
16,952
6,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
32
Kills
9
9
Deaths
33
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
4
0.33
L
Osiris
 
Osiris
0
4
0
0
L
Thanatos
Aether-PK
Thanatos
8
5
1
1.7
L
Thoth
0
9
1
0.06
W
Discordia
Blackhaunter15
Discordia
10
2
11
7.75
L
Heimdallr
Herpiclese
Heimdallr
1
9
3
0.28
W
12
0
9
16.5
W
1
2
4
1.5
W
2
3
18
3.67
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
31,517
60,530
Taken
69,647
32,470
Mitigated
35,704
20,675
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,017
1,052
2,465
4,115
15,066
14,393
0
11,698
3,368
11,542
0
L
Osiris
 
Osiris
425
95
0
890
4,941
2,671
33
3,428
1,513
0
5,938
L
Thanatos
Aether-PK
Thanatos
16,187
6,528
0
11,279
14,710
5,142
667
7,500
7,210
0
73,209
L
Thoth
5,964
1,432
69
3,865
17,978
6,685
0
13,519
4,459
41,053
0
W
Discordia
Blackhaunter15
Discordia
13,888
2,031
1,428
5,529
11,513
4,439
1,069
2,531
8,982
59,670
0
L
Heimdallr
Herpiclese
Heimdallr
5,924
3,272
0
1,000
16,952
6,813
0
14,865
2,087
0
29,658
W
15,625
1,956
158
1,690
8,652
3,005
1,408
507
8,145
88,709
0
W
2,629
754
0
4,119
10,726
3,318
1,849
466
10,260
0
50,680
W
9,151
420
0
0
15,962
16,754
377
3,082
12,880
24,937
0
W
12,346
925
847
6,904
13,677
4,954
4,103
2,395
11,282
74,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
37,598
483
Minions Killed
254
0
Camps Cleared
0
1,537,298
Distance Traveled
1,166,512
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,465
359
12
1
0
218,676
1
L
Osiris
5,709
317
8
0
0
66,416
0
L
Thanatos
11,165
620
120
7
0
336,482
0
L
Thoth
7,247
403
65
4
0
273,113
1
W
Discordia
10,593
589
93
5
0
264,050
4
L
Heimdallr
7,012
390
49
3
0
271,825
0
W
Janus
12,597
700
148
8
0
364,932
3
W
Thor
9,988
555
93
5
0
318,612
5
W
Ares
10,262
570
28
2
0
313,693
2
W
Eset
11,438
635
121
7
0
276,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role