Player Matchup

He Bo
He Bo
Stauffer80
He Bo
Level 99
God Stats
1W - 2L
1,138 SR
Queue Stats
74W - 80L
1,239 Elo+
Party 1
Cerberus
Cerberus
WakeEibmoz1359
Cerberus
Level 97
God Stats
5W - 2L
1,642 SR
Queue Stats
49W - 63L
1,236 Elo+
Party 1
Anhur
Anhur
silentturtle
Anhur
Level 25
God Stats
17W - 12L
1,542 SR
Queue Stats
47W - 58L
1,144 Elo+
Party 1
Team Averages
Level 74
1,440 SR
1,207 Elo+

VS

Team Averages
Level 47
1,460 SR
1,121 Elo+
Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,014 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 29
God Stats
47W - 44L
1,379 SR
Queue Stats
144W - 175L
1,140 Elo+
Solo
Nemesis
Nemesis
Sammynuu
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
5 / 1 / 4
10,864
639
11,348
9,568
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
11
1 / 1 / 7
10,099
594
3,643
11,855
9,205
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
3 / 5 / 5
10,638
626
8,071
11,695
3,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 4 / 3
10,803
635
7,275
11,159
9,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
 
Scylla
11
4 / 2 / 1
10,591
623
10,139
7,642
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Sammynuu
Nemesis
9
0 / 3 / 1
8,781
517
1,999
11,302
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
6
7
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
3
0.88
L
Scylla
 
Scylla
4
2
1
2.25
L
Nemesis
Sammynuu
Nemesis
0
3
1
0.17
W
He Bo
5
1
4
7
W
Cerberus
1
1
7
4.5
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
19,413
33,118
Taken
30,103
16,010
Mitigated
16,267
6,383
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,275
817
2,617
586
11,159
9,941
95
7,400
3,759
26,171
0
L
Scylla
 
Scylla
10,139
214
0
994
7,642
2,441
0
3,753
3,889
43,393
0
L
Nemesis
Sammynuu
Nemesis
1,999
560
0
652
11,302
3,885
0
3,858
7,444
0
15,203
W
He Bo
11,348
387
0
814
9,568
3,048
1,241
5,118
4,450
37,598
0
W
Cerberus
3,643
0
1,609
2,461
11,855
9,205
617
6,788
5,067
24,816
0
W
8,071
5,343
0
1,499
11,695
3,757
1,067
5,592
6,103
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
30,175
172
Minions Killed
158
0
Camps Cleared
0
806,559
Distance Traveled
761,848
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,803
635
35
2
0
258,326
0
L
Scylla
10,591
623
86
5
0
243,116
2
L
Nemesis
8,781
517
37
2
0
260,406
0
W
He Bo
10,864
639
49
3
0
282,185
1
W
Cerberus
10,099
594
67
4
0
278,065
2
W
Anhur
10,638
626
56
3
0
246,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role