Player Matchup

Zhong Kui
Zhong Kui
Evolve X Adkins
Zhong Kui
Level 49
God Stats
14W - 9L
1,549 SR
Queue Stats
34W - 28L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Shrek Da Great
Jormungandr
Level 29
God Stats
18W - 17L
1,497 SR
Queue Stats
59W - 55L
1,436 Elo+
Party 1
Skadi
Skadi
The Frozen Yeet
Skadi
Level 16
God Stats
13W - 7L
1,494 SR
Queue Stats
102W - 115L
1,399 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,463 Elo+

VS

Team Averages
Level 28
1,699 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Solo
Raijin
Raijin
Big_D_CriCri
Raijin
Level 28
God Stats
0W - 1L
1,773 SR
Queue Stats
30W - 28L
1,439 Elo+
Party 2
Thoth
Thoth
rezarjr
Thoth
Level 28
God Stats
0W - 1L
1,823 SR
Queue Stats
28W - 26L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evolve X Adkins
Zhong Kui
16
6 / 5 / 12
13,321
701
16,080
18,387
10,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Shrek Da Great
Jormungandr
14
10 / 2 / 8
13,610
716
14,197
16,014
17,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 4 / 11
12,304
648
16,497
11,449
4,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 6 / 6
10,312
543
4,714
22,427
12,113
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
13
6 / 10 / 4
12,427
654
11,385
16,494
6,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
rezarjr
Thoth
14
3 / 5 / 6
12,375
651
12,703
13,849
4,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
21
Kills
10
11
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
6
0.67
L
Raijin
6
10
4
0.8
W
Zhong Kui
Evolve X Adkins
Zhong Kui
6
5
12
2.4
W
Jormungandr
Shrek Da Great
Jormungandr
10
2
8
7
W
5
4
11
2.63
L
Thoth
rezarjr
Thoth
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
28,802
45,850
Taken
52,770
32,053
Mitigated
23,156
13,121
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,714
415
862
3,151
22,427
12,113
0
10,385
12,042
16,890
0
L
Raijin
11,385
1,737
842
2,386
16,494
6,090
118
10,146
6,348
40,313
0
W
Zhong Kui
Evolve X Adkins
Zhong Kui
16,080
1,830
0
7,029
18,387
10,657
1,090
12,831
5,556
66,779
0
W
Jormungandr
Shrek Da Great
Jormungandr
14,197
2,013
636
3,530
16,014
17,287
407
7,392
8,622
53,687
0
W
16,497
9,703
241
1,685
11,449
4,109
1,626
8,760
2,689
0
42,240
L
Thoth
rezarjr
Thoth
12,703
650
0
814
13,849
4,953
21
9,810
4,039
50,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
35,114
224
Minions Killed
180
0
Camps Cleared
0
976,384
Distance Traveled
858,885
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,312
543
35
2
0
295,025
5
L
Raijin
12,427
654
63
3
0
250,796
0
W
Zhong Kui
13,321
701
108
6
0
335,971
3
W
Jormungandr
13,610
716
70
4
0
321,583
6
W
Skadi
12,304
648
46
2
0
318,830
4
L
Thoth
12,375
651
82
4
0
313,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role