Player Matchup

Neith
Neith
BigBG69
Neith
Level 18
God Stats
0W - 7L
1,093 SR
Queue Stats
4W - 40L
1,015 Elo+
Party 2
Kukulkan
Kukulkan
Ismaelf21
Kukulkan
Level 125
God Stats
168W - 144L
1,499 SR
Queue Stats
545W - 531L
1,378 Elo+
Solo
Sylvanus
Sylvanus
KaimuAzu
Sylvanus
Level 154
God Stats
0W - 3L
1,191 SR
Queue Stats
23W - 37L
1,368 Elo+
Party 2
Anubis
Anubis
ToxicTrollGaming
Anubis
Level 146
God Stats
18W - 39L
1,248 SR
Queue Stats
336W - 611L
1,196 Elo+
Party 2
Ne Zha
Ne Zha
darknessdenounce
Ne Zha
Level 122
God Stats
12W - 36L
1,246 SR
Queue Stats
238W - 452L
1,140 Elo+
Party 2
Team Averages
Level 113
1,255 SR
1,219 Elo+

VS

Team Averages
Level 63
1,543 SR
1,389 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
7W - 7L
1,312 SR
Queue Stats
145W - 163L
1,387 Elo+
Solo
Ah Puch
Ah Puch
HylianSpirit84
Ah Puch
Level 69
God Stats
14W - 3L
1,878 SR
Queue Stats
521W - 478L
1,395 Elo+
Party 1
Ganesha
Ganesha
ObsidianPhoenix
Ganesha
Level 88
God Stats
39W - 31L
1,247 SR
Queue Stats
548W - 502L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
TheDemonHurst
Kukulkan
Level 68
God Stats
22W - 13L
1,770 SR
Queue Stats
135W - 130L
1,401 Elo+
Solo
Neith
Neith
kscogs43
Neith
Level 49
God Stats
43W - 37L
1,505 SR
Queue Stats
135W - 136L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigBG69
Neith
14
0 / 0 / 0
9,200
767
0
0
0
Kukulkan
Ismaelf21
Kukulkan
20
3 / 2 / 14
12,871
1,073
18,619
10,747
4,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
KaimuAzu
Sylvanus
20
5 / 3 / 19
13,121
1,093
10,472
17,108
19,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
21 / 6 / 10
16,452
1,371
31,690
20,420
11,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 9 / 21
13,591
1,133
20,755
19,849
10,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

159

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 12 / 8
12,219
1,018
11,876
20,848
7,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 5 / 12
12,554
1,046
17,678
13,632
4,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 17
12,701
1,058
6,497
20,311
22,812
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
TheDemonHurst
Kukulkan
19
8 / 6 / 8
14,215
1,185
16,495
13,741
5,038
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
kscogs43
Neith
17
1 / 7 / 10
11,378
948
7,266
17,312
10,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
74
36
Kills
19
20
Deaths
36
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
12
8
0.75
L
Neith
BigBG69
Neith
0
0
0
0
W
5
5
12
2.2
L
Kukulkan
Ismaelf21
Kukulkan
3
2
14
5
L
Sylvanus
KaimuAzu
Sylvanus
5
3
19
4.83
W
0
6
17
1.42
W
Kukulkan
TheDemonHurst
Kukulkan
8
6
8
2
L
21
6
10
4.33
L
7
9
21
1.94
W
Neith
kscogs43
Neith
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,536
Damage
59,812
68,124
Taken
85,844
46,234
Mitigated
49,181
18,799
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,876
3,647
0
1,211
20,848
7,111
0
14,780
6,068
0
18,046
L
Neith
BigBG69
Neith
0
0
0
0
0
0
0
0
0
0
0
W
17,678
389
0
189
13,632
4,212
0
9,826
3,806
39,837
0
L
Kukulkan
Ismaelf21
Kukulkan
18,619
1,552
0
679
10,747
4,450
0
5,400
5,347
53,234
0
L
Sylvanus
KaimuAzu
Sylvanus
10,472
1,540
2,473
5,222
17,108
19,274
0
12,386
4,722
14,971
0
W
6,497
1,230
0
0
20,311
22,812
0
14,163
6,148
20,945
191
W
Kukulkan
TheDemonHurst
Kukulkan
16,495
2,423
0
1,118
13,741
5,038
0
11,317
2,424
63,349
0
L
31,690
753
0
7,062
20,420
11,716
0
13,509
6,911
69,924
0
L
20,755
8,331
363
3,000
19,849
10,794
0
9,184
10,665
0
34,449
W
Neith
kscogs43
Neith
7,266
3,212
195
3,674
17,312
10,008
0
10,695
6,617
0
30,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,235
Gold Earned
63,067
205
Minions Killed
238
5
Camps Cleared
9
1,108,527
Distance Traveled
1,030,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,219
1,018
10
1
0
190,552
0
L
Neith
9,200
767
0
0
0
293,392
0
W
Ah Puch
12,554
1,046
60
5
0
231,227
0
L
Kukulkan
12,871
1,073
88
7
2
228,370
0
L
Sylvanus
13,121
1,093
6
1
1
173,594
0
W
Ganesha
12,701
1,058
1
0
0
189,197
2
W
Kukulkan
14,215
1,185
125
10
0
223,785
0
L
Anubis
16,452
1,371
98
8
1
186,452
0
L
Ne Zha
13,591
1,133
13
1
1
226,719
0
W
Neith
11,378
948
42
4
9
195,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role