Player Matchup

Amaterasu
Amaterasu
DadofNad
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,565 Elo+
Solo
Kali
Kali
NosferatuValk
Kali
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
95W - 91L
1,537 Elo+
Solo
Vulcan
Vulcan
SaLoMoNaToR
Vulcan
Level 29
God Stats
10W - 9L
1,477 SR
Queue Stats
33W - 30L
1,470 Elo+
Solo
Neith
Neith
martinius117
Neith
Level 10
God Stats
5W - 2L
2,056 SR
Queue Stats
9W - 5L
1,664 Elo+
Party 2
Ra
Ra
sopa333
Ra
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,850 Elo+
Party 2
Team Averages
Level 34
1,605 SR
1,617 Elo+

VS

Team Averages
Level 21
1,659 SR
1,504 Elo+
Nemesis
Nemesis
Culliboy
Nemesis
Level 5
God Stats
1W - 2L
1,591 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Hachiman
Hachiman
Jansaii
Hachiman
Level 29
God Stats
6W - 6L
1,801 SR
Queue Stats
146W - 125L
1,511 Elo+
Solo
Vulcan
Vulcan
blackduck2298
Vulcan
Level 18
God Stats
11W - 11L
1,500 SR
Queue Stats
91W - 96L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
kensong
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,505 Elo+
Solo
Cerberus
Cerberus
tonywas
Cerberus
Level 29
God Stats
4W - 3L
1,903 SR
Queue Stats
109W - 115L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DadofNad
Amaterasu
19
11 / 2 / 14
12,979
1,082
8,131
18,996
11,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 5 / 18
14,088
1,174
21,022
19,398
8,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
19
4 / 1 / 24
12,476
1,040
23,908
9,011
2,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 4 / 19
13,362
1,114
20,740
14,730
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 4 / 27
13,114
1,093
12,713
11,797
3,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

189

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Culliboy
Nemesis
18
4 / 13 / 7
11,638
970
11,518
23,473
9,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Jansaii
Hachiman
18
5 / 4 / 4
12,505
1,042
14,304
12,742
4,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 3 / 8
11,927
994
17,746
10,014
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
kensong
Ne Zha
19
3 / 10 / 10
12,089
1,007
11,970
23,699
15,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
tonywas
Cerberus
18
1 / 11 / 9
11,214
935
15,093
24,662
18,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
54
41
Kills
16
16
Deaths
41
102
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Culliboy
Nemesis
4
13
7
0.58
W
Amaterasu
DadofNad
Amaterasu
11
2
14
9
L
Hachiman
Jansaii
Hachiman
5
4
4
1.75
W
11
5
18
4
W
Vulcan
4
1
24
16
L
3
3
8
2.33
L
Ne Zha
kensong
Ne Zha
3
10
10
0.8
W
11
4
19
5.13
W
4
4
27
4.38
L
Cerberus
tonywas
Cerberus
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,514
Damage
70,631
73,932
Taken
94,590
30,478
Mitigated
52,061
18,606
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Culliboy
Nemesis
11,518
3,923
0
1,829
23,473
9,757
0
8,173
15,300
0
22,080
W
Amaterasu
DadofNad
Amaterasu
8,131
4,033
0
3,864
18,996
11,518
0
8,436
10,378
0
19,776
L
Hachiman
Jansaii
Hachiman
14,304
9,150
0
254
12,742
4,684
0
4,440
8,302
0
46,741
W
21,022
13,593
0
4,822
19,398
8,882
0
7,284
12,114
0
29,126
W
Vulcan
23,908
6,193
1,000
1,341
9,011
2,547
0
5,342
3,669
52,336
0
L
17,746
4,639
453
450
10,014
3,387
0
4,639
5,375
44,104
0
L
Ne Zha
kensong
Ne Zha
11,970
3,231
0
2,175
23,699
15,458
0
8,514
15,185
307
30,381
W
20,740
9,355
0
4,287
14,730
4,184
0
5,465
9,265
0
42,585
W
12,713
2,158
1,950
1,342
11,797
3,347
0
6,392
5,405
41,687
0
L
Cerberus
tonywas
Cerberus
15,093
791
0
3,042
24,662
18,775
0
10,855
13,807
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
59,373
238
Minions Killed
267
4
Camps Cleared
5
1,124,417
Distance Traveled
1,123,808
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,638
970
19
2
0
230,680
0
W
Amaterasu
12,979
1,082
33
3
1
241,773
0
L
Hachiman
12,505
1,042
80
7
1
216,963
0
W
Kali
14,088
1,174
11
1
0
217,888
1
W
Vulcan
12,476
1,040
81
7
0
269,131
0
L
Vulcan
11,927
994
65
5
1
238,862
0
L
Ne Zha
12,089
1,007
28
2
2
208,303
0
W
Neith
13,362
1,114
39
3
0
192,330
0
W
Ra
13,114
1,093
74
6
3
203,295
0
L
Cerberus
11,214
935
75
6
1
229,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role