Player Matchup

Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B0l04Th3W0lf28
Arachne
Level 69
God Stats
5W - 4L
1,258 SR
Queue Stats
411W - 435L
1,385 Elo+
Party 1
Nemesis
Nemesis
LotusOfTheLeaf
Nemesis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,291 Elo+
Party 2
Ne Zha
Ne Zha
OwlTech357
Ne Zha
Level 142
God Stats
5W - 1L
1,695 SR
Queue Stats
222W - 240L
1,387 Elo+
Solo
Izanami
Izanami
THE MARK 25
Izanami
Level 153
God Stats
2W - 1L
1,747 SR
Queue Stats
89W - 96L
1,452 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,403 Elo+

VS

Team Averages
Level 70
1,334 SR
1,296 Elo+
Merlin
Merlin
EMS JoKeR
Merlin
Level 120
God Stats
0W - 4L
1,183 SR
Queue Stats
90W - 100L
1,378 Elo+
Solo
Yemoja
Yemoja
LeMoNTaTeRToT
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,080 Elo+
Solo
Kuzenbo
Kuzenbo
Lucavis001
Kuzenbo
Level 49
God Stats
1W - 2L
1,374 SR
Queue Stats
53W - 74L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Violent Action
Ah Muzen Cab
Level 134
God Stats
11W - 11L
1,357 SR
Queue Stats
637W - 643L
1,358 Elo+
Solo
Raijin
Raijin
maximomedinalsr
Raijin
Level 27
God Stats
7W - 4L
1,259 SR
Queue Stats
247W - 289L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 2 / 11
14,661
772
20,144
18,379
8,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 18
12,382
652
9,975
17,476
7,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 16
11,241
592
7,538
22,100
17,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
OwlTech357
Ne Zha
19
3 / 3 / 12
11,853
624
14,264
19,708
14,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
THE MARK 25
Izanami
20
11 / 3 / 10
14,808
779
25,648
23,058
10,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EMS JoKeR
Merlin
20
3 / 5 / 7
13,259
698
27,349
12,503
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
8,139
428
253
4,717
1,458
Kuzenbo
Lucavis001
Kuzenbo
20
5 / 7 / 5
13,243
697
17,728
26,057
48,506
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Violent Action
Ah Muzen Cab
20
6 / 6 / 9
12,262
645
24,218
23,721
10,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 8 / 7
11,469
604
12,032
18,734
7,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
29
Kills
17
17
Deaths
29
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
11
8.75
W
2
4
18
2.75
L
Merlin
EMS JoKeR
Merlin
3
5
7
1.3
L
0
3
1
0.17
W
1
5
16
1.8
L
Kuzenbo
Lucavis001
Kuzenbo
5
7
5
1.07
W
Ne Zha
OwlTech357
Ne Zha
3
3
12
3
W
Izanami
THE MARK 25
Izanami
11
3
10
5.33
L
Ah Muzen Cab
Violent Action
Ah Muzen Cab
6
6
9
1.75
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,569
Damage
81,580
100,721
Taken
85,732
58,245
Mitigated
72,804
61,118
Healing
25,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,144
3,459
19,163
8,505
18,379
8,466
860
11,247
7,132
55,999
0
W
9,975
7,821
2,064
5,334
17,476
7,166
581
9,821
7,655
0
20,944
L
Merlin
EMS JoKeR
Merlin
27,349
280
2,269
1,761
12,503
5,176
579
2,052
10,451
60,424
0
L
253
195
615
0
4,717
1,458
0
712
4,005
1,295
0
W
7,538
1,561
2,216
4,278
22,100
17,390
428
12,352
9,748
244
13,223
L
Kuzenbo
Lucavis001
Kuzenbo
17,728
3,897
1,379
3,319
26,057
48,506
11
6,901
19,156
34,855
3,904
W
Ne Zha
OwlTech357
Ne Zha
14,264
2,867
4,711
5,538
19,708
14,956
56
9,986
9,722
0
31,907
W
Izanami
THE MARK 25
Izanami
25,648
18,290
4,377
4,932
23,058
10,267
3,557
11,665
11,393
0
67,332
L
Ah Muzen Cab
Violent Action
Ah Muzen Cab
24,218
10,876
2,212
9,538
23,721
10,413
184
4,539
19,182
0
55,344
L
12,032
1,365
1,786
2,317
18,734
7,251
0
6,114
12,620
30,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,945
Gold Earned
58,372
264
Minions Killed
225
0
Camps Cleared
0
1,584,186
Distance Traveled
1,249,974
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,661
772
97
5
0
320,548
5
W
Arachne
12,382
652
24
1
0
276,433
0
L
Merlin
13,259
698
84
4
0
310,508
1
L
Yemoja
8,139
428
4
0
0
87,856
0
W
Nemesis
11,241
592
13
1
0
331,944
0
L
Kuzenbo
13,243
697
33
2
0
302,850
0
W
Ne Zha
11,853
624
32
2
0
347,245
0
W
Izanami
14,808
779
98
5
0
308,016
1
L
Ah Muzen Cab
12,262
645
58
3
0
282,527
1
L
Raijin
11,469
604
46
2
0
266,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role