Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 126
God Stats
4W - 6L
1,302 SR
Queue Stats
381W - 344L
1,086 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,302 SR
1,086 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,068 SR
1,081 MMR
Achilles
Achilles
Bronze III
Defoe22
Achilles
Bronze III
Level 88
God Stats
1W - 1L
1,068 SR
Queue Stats
1W - 2L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 5 / 0
11,039
613
6,510
16,836
12,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CamazotzBellonaHeimdallrPoseidonOdin

VS

Bans
BacchusUllrZeusCernunnosAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Defoe22
Achilles
17
5 / 1 / 0
13,567
754
11,997
16,924
17,214
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Achilles
Defoe22
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,510
Damage
11,997
16,836
Taken
16,924
12,659
Mitigated
17,214
4,085
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,510
2,284
0
4,085
16,836
12,659
0
189
16,647
0
46,260
W
Achilles
Defoe22
Achilles
11,997
6,099
0
7,185
16,924
17,214
2,696
64
16,860
0
77,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,039
Gold Earned
13,567
90
Minions Killed
130
0
Camps Cleared
0
286,480
Distance Traveled
325,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,039
613
90
5
0
286,480
5
W
Achilles
13,567
754
130
7
0
325,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role