Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,095 Elo+
Solo
Thor
Thor
MoonXIV8981
Thor
Level 27
God Stats
10W - 10L
1,540 SR
Queue Stats
236W - 223L
1,214 Elo+
Solo
Hel
Hel
Spyda_Ben
Hel
Level 106
God Stats
47W - 42L
1,667 SR
Queue Stats
477W - 637L
1,223 Elo+
Solo
Team Averages
Level 48
1,569 SR
1,177 Elo+

VS

Team Averages
Level 72
1,497 SR
1,195 Elo+
Thoth
Thoth
ChaorTheFirece
Thoth
Level 82
God Stats
1W - 0L
1,538 SR
Queue Stats
79W - 74L
1,241 Elo+
Solo
Sylvanus
Sylvanus
Jaid8
Sylvanus
Level 106
God Stats
12W - 10L
1,500 SR
Queue Stats
287W - 292L
1,179 Elo+
Solo
Apollo
Apollo
aztec_warrior_55
Apollo
Level 29
God Stats
1W - 0L
1,453 SR
Queue Stats
12W - 17L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 2
8,901
524
6,629
17,600
13,161
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 5 / 0
10,249
603
10,333
17,640
8,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
9,973
587
11,292
14,538
10,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 5
11,860
698
14,020
12,012
4,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Jaid8
Sylvanus
11
0 / 0 / 11
10,946
644
6,481
13,475
9,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 0 / 6
11,440
673
15,599
10,959
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
12
12
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
2
0.25
W
7
6
5
1.58
W
Sylvanus
Jaid8
Sylvanus
0
0
11
5.5
L
4
5
0
0.8
L
2
3
3
1.17
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
36,100
49,778
Taken
36,446
32,481
Mitigated
18,842
20,029
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,629
222
0
3,679
17,600
13,161
0
7,474
10,126
23,836
559
W
14,020
1,288
0
817
12,012
4,532
759
5,992
6,020
48,992
0
W
Sylvanus
Jaid8
Sylvanus
6,481
2,019
6,423
6,193
13,475
9,830
162
7,316
6,159
18,263
0
L
10,333
1,288
0
170
17,640
8,681
0
5,921
11,719
0
36,477
L
11,292
36
7,672
8,508
14,538
10,639
0
7,150
7,388
44,286
0
W
15,599
12,398
0
2,872
10,959
4,480
1,857
4,366
6,593
0
48,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
34,246
194
Minions Killed
152
0
Camps Cleared
0
847,294
Distance Traveled
774,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,901
524
78
5
0
240,122
1
W
Thoth
11,860
698
55
3
0
251,806
1
W
Sylvanus
10,946
644
28
2
0
256,030
0
L
Thor
10,249
603
61
4
0
306,536
1
L
Hel
9,973
587
55
3
0
300,636
0
W
Apollo
11,440
673
69
4
0
266,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role