Player Matchup

Zhong Kui
Zhong Kui
Dalchane
Zhong Kui
Level 39
God Stats
6W - 4L
1,550 SR
Queue Stats
74W - 62L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
RocKSTaRDU03
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,541 Elo+
Party 1
Bacchus
Bacchus
nicolas88000003
Bacchus
Level 14
God Stats
1W - 0L
1,283 SR
Queue Stats
6W - 3L
1,427 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,462 Elo+

VS

Team Averages
Level 21
1,481 SR
1,306 Elo+
Izanami
Izanami
BapestaReis
Izanami
Level 29
God Stats
0W - 1L
1,661 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo
Nox
Nox
Its_RudE
Nox
Level 25
God Stats
0W - 4L
1,281 SR
Queue Stats
10W - 15L
1,470 Elo+
Solo
Bellona
Bellona
That_guy_Lotus
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dalchane
Zhong Kui
13
4 / 6 / 9
11,299
706
6,701
13,393
14,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
RocKSTaRDU03
Jing Wei
16
16 / 6 / 4
14,131
883
20,622
14,717
4,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 4 / 17
11,046
690
6,791
13,308
15,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BapestaReis
Izanami
14
8 / 5 / 5
12,421
776
12,445
13,100
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 5 / 6
11,289
706
9,553
10,749
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 13 / 10
9,493
593
7,789
20,154
17,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
16
16
Deaths
23
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
BapestaReis
Izanami
8
5
5
2.1
W
Zhong Kui
Dalchane
Zhong Kui
4
6
9
1.42
L
7
5
6
2
W
Jing Wei
RocKSTaRDU03
Jing Wei
16
6
4
3
L
1
13
10
0.46
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
29,787
41,418
Taken
44,003
34,409
Mitigated
27,528
8,669
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BapestaReis
Izanami
12,445
7,841
0
2,564
13,100
5,156
1,613
3,203
9,897
0
45,444
W
Zhong Kui
Dalchane
Zhong Kui
6,701
618
1,282
3,796
13,393
14,329
624
3,704
9,689
33,252
0
L
9,553
718
0
610
10,749
4,518
603
3,806
6,943
39,188
0
W
Jing Wei
RocKSTaRDU03
Jing Wei
20,622
18,148
0
312
14,717
4,880
2,151
2,204
12,513
0
60,686
L
7,789
2,956
0
1,747
20,154
17,854
186
6,503
13,651
0
23,936
W
6,791
1,063
318
2,961
13,308
15,200
158
3,651
9,657
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
33,203
162
Minions Killed
173
0
Camps Cleared
0
786,609
Distance Traveled
778,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,421
776
87
5
0
238,134
1
W
Zhong Kui
11,299
706
55
3
0
242,921
0
L
Nox
11,289
706
65
4
0
277,940
1
W
Jing Wei
14,131
883
76
5
0
274,440
1
L
Bellona
9,493
593
21
1
0
262,470
0
W
Bacchus
11,046
690
31
2
0
269,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role