Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
4W - 4L
1,420 SR
Queue Stats
33W - 40L
1,335 Elo+
Party 1
Khepri
Khepri
AmazingHaloCat
Khepri
Level 29
God Stats
10W - 10L
1,391 SR
Queue Stats
13W - 16L
1,183 Elo+
Party 1
Fenrir
Fenrir
LiveGoldBoss
Fenrir
Level 28
God Stats
6W - 4L
1,501 SR
Queue Stats
6W - 5L
1,208 Elo+
Party 1
Team Averages
Level 24
1,438 SR
1,242 Elo+

VS

Team Averages
Level 12
1,551 SR
1,344 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Daddy--Gamer
Fenrir
Level 8
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 8L
1,112 Elo+
Party 2
Discordia
Discordia
HUNTMANx3
Discordia
Level 15
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
12 / 3 / 8
12,300
769
16,775
10,000
3,648
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 16
10,584
662
3,845
11,302
11,306
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
11 / 1 / 5
11,524
720
8,682
8,016
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 8 / 2
9,556
597
10,746
11,736
3,123
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
3 / 10 / 3
9,505
594
7,240
14,338
4,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
HUNTMANx3
Discordia
9
0 / 8 / 1
8,508
532
3,445
10,480
2,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
6
6
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
3
8
5.33
L
Ah Puch
 
Ah Puch
3
8
2
0.5
W
2
2
16
5
L
Fenrir
3
10
3
0.45
L
Discordia
HUNTMANx3
Discordia
0
8
1
0.06
W
Fenrir
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
21,431
29,318
Taken
36,554
17,955
Mitigated
10,555
6,123
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,775
6,419
0
3,008
10,000
3,648
1,305
4,518
5,482
0
62,386
L
Ah Puch
 
Ah Puch
10,746
558
0
2,074
11,736
3,123
0
1,517
10,219
37,035
0
W
3,845
314
512
1,218
11,302
11,306
362
5,675
5,627
13,491
0
L
Fenrir
7,240
2,880
0
1,506
14,338
4,717
0
1,417
12,921
0
19,312
L
Discordia
HUNTMANx3
Discordia
3,445
185
0
521
10,480
2,715
252
947
9,533
25,772
0
W
Fenrir
8,682
1,238
0
1,385
8,016
3,001
858
4,026
3,990
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
27,569
139
Minions Killed
132
0
Camps Cleared
0
849,559
Distance Traveled
724,174
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,300
769
94
6
0
269,956
5
L
Ah Puch
9,556
597
65
4
0
248,299
0
W
Khepri
10,584
662
23
1
0
259,407
3
L
Fenrir
9,505
594
24
2
0
247,268
2
L
Discordia
8,508
532
43
3
0
228,607
0
W
Fenrir
11,524
720
22
1
0
320,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role