Player Matchup

Scylla
Scylla
Gold III
Drewsepf
Scylla
Gold III
Level 119
God Stats
1W - 2L
1,352 SR
Queue Stats
40W - 45L
1,429 MMR
Solo
Hercules
Hercules
Silver II
Prohibitionz
Hercules
Silver II
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,381 MMR
Solo
Izanami
Izanami
Gold IV
Veilox
Izanami
Gold IV
Level 128
God Stats
17W - 9L
1,888 SR
Queue Stats
75W - 76L
1,366 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
aresultor
Ratatoskr
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,404 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
backinwhite101
Sun Wukong
Gold V
Level 124
God Stats
3W - 1L
1,737 SR
Queue Stats
33W - 28L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,595 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,607 SR
1,391 MMR
Chang'e
Chang'e
Gold IV
AsceticIdealist
Chang'e
Gold IV
Level 43
God Stats
66W - 54L
1,590 SR
Queue Stats
77W - 71L
1,372 MMR
Solo
Anubis
Anubis
Gold II
Cocabo
Anubis
Gold II
Level 122
God Stats
84W - 66L
1,650 SR
Queue Stats
355W - 345L
1,428 MMR
Solo
Da Ji
Da Ji
Gold IV
GGJiraiyaSonin
Da Ji
Gold IV
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 318L
1,352 MMR
Solo
Apollo
Apollo
Gold III
iDV8i
Apollo
Gold III
Level 133
God Stats
7W - 6L
1,618 SR
Queue Stats
166W - 150L
1,380 MMR
Solo
Hun Batz
Hun Batz
Silver IV
libertydan
Hun Batz
Silver IV
Level 129
God Stats
13W - 5L
1,679 SR
Queue Stats
33W - 32L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drewsepf
Scylla
20
8 / 8 / 15
17,975
514
26,159
20,094
6,790
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Prohibitionz
Hercules
20
8 / 7 / 21
17,762
507
23,523
45,693
52,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Veilox
Izanami
20
15 / 8 / 11
20,355
582
31,952
28,636
10,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
aresultor
Ratatoskr
20
11 / 8 / 14
18,702
534
19,429
34,242
30,313
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
backinwhite101
Sun Wukong
20
2 / 13 / 20
15,175
434
20,022
43,116
52,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
YemojaKukulkanOdinThor

VS

Bans
HeimdallrBastetHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 19
17,353
496
19,910
31,334
53,718
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Cocabo
Anubis
20
7 / 14 / 16
19,013
543
26,344
30,696
15,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 24
21,273
608
34,355
43,015
57,003
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
iDV8i
Apollo
20
6 / 9 / 9
19,941
570
26,662
27,757
13,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
libertydan
Hun Batz
20
18 / 9 / 14
22,206
634
41,946
28,016
13,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
126
44
Kills
44
44
Deaths
44
81
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
7
19
1.79
W
Anubis
Cocabo
Anubis
7
14
16
1.07
L
Scylla
Drewsepf
Scylla
8
8
15
1.94
W
10
5
24
4.4
L
Hercules
Prohibitionz
Hercules
8
7
21
2.64
L
Izanami
Veilox
Izanami
15
8
11
2.56
L
Ratatoskr
aresultor
Ratatoskr
11
8
14
2.25
L
Sun Wukong
backinwhite101
Sun Wukong
2
13
20
0.92
W
Apollo
iDV8i
Apollo
6
9
9
1.17
W
Hun Batz
libertydan
Hun Batz
18
9
14
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,085
Damage
149,217
171,781
Taken
160,818
152,872
Mitigated
153,620
38,775
Healing
46,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,910
1,964
6,874
15,044
31,334
53,718
291
5,745
25,589
87,287
93
W
Anubis
Cocabo
Anubis
26,344
437
0
9,776
30,696
15,838
1,661
6,126
24,570
128,129
0
L
Scylla
Drewsepf
Scylla
26,159
3,693
0
1,648
20,094
6,790
576
4,187
15,907
132,063
0
W
34,355
9,543
0
3,727
43,015
57,003
618
8,751
34,264
0
78,386
L
Hercules
Prohibitionz
Hercules
23,523
5,927
0
14,354
45,693
52,472
213
10,196
35,497
0
50,285
L
Izanami
Veilox
Izanami
31,952
24,263
0
6,716
28,636
10,718
3,981
4,444
24,192
0
169,651
L
Ratatoskr
aresultor
Ratatoskr
19,429
4,703
0
6,801
34,242
30,313
0
8,826
25,416
0
133,459
L
Sun Wukong
backinwhite101
Sun Wukong
20,022
3,603
0
9,256
43,116
52,579
0
20,770
22,346
0
88,701
W
Apollo
iDV8i
Apollo
26,662
17,759
0
6,871
27,757
13,661
5,184
3,781
23,976
0
179,815
W
Hun Batz
libertydan
Hun Batz
41,946
11,503
0
4,048
28,016
13,400
2,814
4,072
23,944
0
185,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,969
Gold Earned
99,786
821
Minions Killed
722
0
Camps Cleared
0
3,143,227
Distance Traveled
3,058,818
41
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,353
496
102
3
0
621,257
3
W
Anubis
19,013
543
157
4
0
485,965
17
L
Scylla
17,975
514
205
6
0
609,354
9
W
Da Ji
21,273
608
60
2
0
670,604
7
L
Hercules
17,762
507
45
1
0
734,355
16
L
Izanami
20,355
582
268
8
0
584,145
5
L
Ratatoskr
18,702
534
188
5
0
651,160
1
L
Sun Wukong
15,175
434
115
3
0
564,213
10
W
Apollo
19,941
570
226
6
0
622,417
8
W
Hun Batz
22,206
634
177
5
0
658,575
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role