Player Matchup

Achilles
Achilles
Silver I
BurnsMann
Achilles
Silver I
Level 94
God Stats
20W - 6L
1,651 SR
Queue Stats
33W - 21L
1,388 MMR
Party 1
Anhur
Anhur
Gold II
GREYskrillerxXx
Anhur
Gold II
Level 61
God Stats
21W - 25L
1,608 SR
Queue Stats
180W - 212L
1,541 MMR
Solo
Nox
Nox
Gold III
Nervecoil
Nox
Gold III
Level 139
God Stats
18W - 30L
1,322 SR
Queue Stats
375W - 403L
1,395 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,527 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,559 SR
1,419 MMR
He Bo
He Bo
Bronze III
XxpablomasterxX
He Bo
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,352 MMR
Solo
Bastet
Bastet
Gold I
hanzitooo
Bastet
Gold I
Level 111
God Stats
3W - 6L
1,533 SR
Queue Stats
51W - 72L
1,543 MMR
Solo
Khepri
Khepri
Gold IV
spootwizzle
Khepri
Gold IV
Level 62
God Stats
62W - 52L
1,643 SR
Queue Stats
136W - 138L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BurnsMann
Achilles
14
0 / 1 / 6
11,734
618
9,373
14,960
17,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 0
12,866
677
8,702
13,632
4,680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 1
12,379
652
12,115
8,575
3,303
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusPersephoneYemojaHou Yi

VS

Bans
KukulkanOdinZeusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
11,138
586
10,065
11,485
3,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bastet
hanzitooo
Bastet
12
2 / 4 / 3
11,022
580
10,615
11,012
3,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
13
2 / 1 / 3
12,547
660
5,358
15,495
19,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
6
6
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
BurnsMann
Achilles
0
1
6
3
W
5
3
0
1.67
W
5
2
1
2.75
L
2
5
2
0.6
L
Bastet
hanzitooo
Bastet
2
4
3
0.88
L
Khepri
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
26,038
37,167
Taken
37,992
25,839
Mitigated
26,362
11,465
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BurnsMann
Achilles
9,373
2,594
0
6,016
14,960
17,856
720
6,693
8,267
3,742
39,545
W
8,702
4,294
0
4,951
13,632
4,680
1,411
5,384
8,248
0
78,198
W
12,115
731
0
498
8,575
3,303
670
3,497
5,078
45,502
0
L
10,065
784
0
2,276
11,485
3,699
572
2,504
8,981
56,582
0
L
Bastet
hanzitooo
Bastet
10,615
2,615
0
0
11,012
3,526
736
4,950
6,062
0
29,180
L
Khepri
5,358
179
611
2,865
15,495
19,137
160
5,903
9,592
21,631
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
34,707
271
Minions Killed
173
0
Camps Cleared
0
1,055,071
Distance Traveled
977,202
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,734
618
72
4
0
385,176
4
W
Anhur
12,866
677
125
7
0
317,359
2
W
Nox
12,379
652
74
4
0
352,536
4
L
He Bo
11,138
586
102
5
0
289,637
6
L
Bastet
11,022
580
52
3
0
365,938
4
L
Khepri
12,547
660
19
1
0
321,627
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role