Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
JJJOKERZ
Agni
Level 88
God Stats
12W - 13L
1,731 SR
Queue Stats
417W - 372L
1,604 Elo+
Solo
Hachiman
Hachiman
MalaMiiii
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,537 Elo+
Party 1
Team Averages
Level 123
1,546 SR
1,528 Elo+

VS

Team Averages
Level 80
1,547 SR
1,566 Elo+
Nu Wa
Nu Wa
CrustyDestroyer
Nu Wa
Level 82
God Stats
1W - 1L
1,737 SR
Queue Stats
81W - 78L
1,653 Elo+
Solo
Vamana
Vamana
MoistureDuck
Vamana
Level 109
God Stats
14W - 7L
1,500 SR
Queue Stats
203W - 128L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ninyu
Ah Puch
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 113L
1,500 Elo+
Party 2
Pele
Pele
TheBeardedOne
Pele
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 55L
1,500 Elo+
Party 2
Neith
Neith
blackr3ap3r
Neith
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 160L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
13 / 3 / 15
12,551
897
21,875
10,327
4,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
 
Xing Tian
17
4 / 3 / 21
10,662
762
11,588
15,096
15,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
 
Chaac
16
3 / 6 / 20
10,199
729
15,477
18,062
15,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
18
6 / 4 / 17
11,085
792
12,789
9,484
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MalaMiiii
Hachiman
17
5 / 4 / 15
10,401
743
9,247
11,463
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 8
10,037
717
13,229
13,843
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
17
2 / 4 / 13
10,273
734
8,517
19,861
21,633
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Ninyu
Ah Puch
18
8 / 5 / 5
11,119
794
17,526
14,530
6,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 9
8,895
635
5,337
13,661
7,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 8 / 7
8,860
633
4,580
14,538
6,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
31
Kills
20
20
Deaths
31
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
3
15
6.83
W
Xing Tian
 
Xing Tian
4
3
21
4.83
W
Chaac
 
Chaac
3
6
20
2.17
L
6
8
8
1.25
W
Agni
6
4
17
3.63
W
Hachiman
MalaMiiii
Hachiman
5
4
15
3.13
L
Vamana
2
4
13
2.13
L
Ah Puch
Ninyu
Ah Puch
8
5
5
2.1
L
2
6
9
1.08
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,976
Damage
49,189
64,432
Taken
76,433
43,299
Mitigated
47,182
25,848
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,875
1,296
3,511
2,759
10,327
4,224
1,221
5,289
5,038
45,389
0
W
Xing Tian
 
Xing Tian
11,588
338
1,715
2,594
15,096
15,231
632
5,820
9,276
17,706
0
W
Chaac
 
Chaac
15,477
2,349
820
4,214
18,062
15,382
1,139
8,937
9,125
1,240
25,718
L
13,229
890
1,676
2,205
13,843
5,649
356
8,603
5,240
28,268
0
W
Agni
12,789
1,329
2,192
1,385
9,484
3,823
1,415
4,599
4,885
32,384
0
W
Hachiman
MalaMiiii
Hachiman
9,247
4,238
3,752
2,906
11,463
4,639
2,483
6,110
5,353
0
25,675
L
Vamana
8,517
2,182
2,168
8,303
19,861
21,633
712
11,335
8,526
0
19,163
L
Ah Puch
Ninyu
Ah Puch
17,526
415
216
4,526
14,530
6,033
341
9,158
5,372
30,252
0
L
5,337
615
231
508
13,661
7,797
275
8,974
4,687
0
16,264
L
4,580
1,628
1,595
3,325
14,538
6,070
681
8,760
5,778
0
12,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
49,184
163
Minions Killed
118
0
Camps Cleared
0
1,344,908
Distance Traveled
1,177,995
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,551
897
70
5
0
275,844
0
W
Xing Tian
10,662
762
10
1
0
285,007
0
W
Chaac
10,199
729
23
2
0
267,180
0
L
Nu Wa
10,037
717
19
1
0
196,678
0
W
Agni
11,085
792
29
2
0
253,365
3
W
Hachiman
10,401
743
31
2
0
263,512
1
L
Vamana
10,273
734
20
1
0
293,150
0
L
Ah Puch
11,119
794
32
2
0
203,759
0
L
Pele
8,895
635
28
2
0
255,896
0
L
Neith
8,860
633
19
1
0
228,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role