Player Matchup

Aphrodite
Aphrodite
FluteNinja1216
Aphrodite
Level 3
God Stats
27W - 6L
1,500 SR
Queue Stats
57W - 22L
1,500 Elo+
Party 2
Neith
Neith
OpazrJr
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
PredatorXXL II
Mulan
Level 8
God Stats
2W - 4L
1,264 SR
Queue Stats
8W - 11L
1,359 Elo+
Solo
Team Averages
Level 7
1,421 SR
1,453 Elo+

VS

Team Averages
Level 24
1,572 SR
1,503 Elo+
Chaac
Chaac
Malthe-
Chaac
Level 34
God Stats
43W - 28L
1,603 SR
Queue Stats
300W - 312L
1,504 Elo+
Party 1
Nemesis
Nemesis
Ninja1352
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sebastianmller
Kukulkan
Level 29
God Stats
49W - 46L
1,612 SR
Queue Stats
192W - 172L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FluteNinja1216
Aphrodite
11
0 / 8 / 6
10,077
560
3,263
15,962
11,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
OpazrJr
Neith
15
6 / 2 / 3
12,356
686
17,246
19,574
7,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 9 / 3
11,019
612
5,216
16,018
9,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Malthe-
Chaac
15
6 / 2 / 11
12,776
710
19,763
18,670
18,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Ninja1352
Nemesis
9
1 / 6 / 4
10,131
563
2,322
8,230
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
12 / 2 / 6
14,236
791
21,752
10,396
4,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
19
19
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FluteNinja1216
Aphrodite
0
8
6
0.38
W
Chaac
Malthe-
Chaac
6
2
11
5.75
W
Nemesis
Ninja1352
Nemesis
1
6
4
0.5
L
Neith
OpazrJr
Neith
6
2
3
3.75
L
3
9
3
0.5
W
Kukulkan
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
43,837
51,554
Taken
37,296
28,921
Mitigated
25,153
17,881
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FluteNinja1216
Aphrodite
3,263
938
5,932
5,696
15,962
11,336
60
7,841
8,121
18,531
0
W
Chaac
Malthe-
Chaac
19,763
2,403
979
10,221
18,670
18,003
733
1,362
17,308
0
60,839
W
Nemesis
Ninja1352
Nemesis
2,322
639
0
617
8,230
2,702
18
1,143
7,087
0
23,047
L
Neith
OpazrJr
Neith
17,246
8,544
0
5,007
19,574
7,586
1,321
6,080
13,494
0
69,913
L
5,216
1,518
0
1,246
16,018
9,999
166
7,831
8,187
0
17,957
W
Kukulkan
21,752
1,232
1,071
2,091
10,396
4,448
660
821
9,575
78,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
37,143
182
Minions Killed
227
0
Camps Cleared
0
844,060
Distance Traveled
981,779
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,077
560
40
2
0
277,031
0
W
Chaac
12,776
710
73
4
0
367,234
1
W
Nemesis
10,131
563
30
2
0
279,170
1
L
Neith
12,356
686
109
6
0
302,129
3
L
Mulan
11,019
612
33
2
0
264,900
2
W
Kukulkan
14,236
791
124
7
0
335,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role