Player Matchup

Merlin
Merlin
ImPierre
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 117L
1,368 Elo+
Party 2
Cerberus
Cerberus
PedroLX
Cerberus
Level 15
God Stats
13W - 15L
1,346 SR
Queue Stats
19W - 31L
1,125 Elo+
Party 2
Pele
Pele
oTNielCeNa
Pele
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 169L
1,340 Elo+
Party 2
Team Averages
Level 38
1,449 SR
1,278 Elo+

VS

Team Averages
Level 14
1,496 SR
1,342 Elo+
Merlin
Merlin
FosT2k
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Ullr
Ullr
Timmiboy92
Ullr
Level 6
God Stats
0W - 3L
1,294 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Sun Wukong
Sun Wukong
kykmayors
Sun Wukong
Level 28
God Stats
6W - 5L
1,694 SR
Queue Stats
79W - 64L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImPierre
Merlin
13
7 / 1 / 7
12,320
684
17,096
8,540
3,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PedroLX
Cerberus
12
2 / 1 / 9
11,378
632
2,979
12,123
12,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
10 / 3 / 5
13,195
733
12,486
18,711
8,502
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FosT2k
Merlin
12
3 / 7 / 0
11,068
615
7,233
11,445
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 11 / 0
9,995
555
6,638
13,127
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
kykmayors
Sun Wukong
12
1 / 1 / 4
11,076
615
12,097
16,153
15,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
FosT2k
Merlin
3
7
0
0.43
W
Merlin
ImPierre
Merlin
7
1
7
10.5
W
Cerberus
PedroLX
Cerberus
2
1
9
6.5
L
1
11
0
0.09
L
Sun Wukong
kykmayors
Sun Wukong
1
1
4
3
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
25,968
39,374
Taken
40,725
24,661
Mitigated
23,110
8,198
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FosT2k
Merlin
7,233
799
0
125
11,445
3,537
96
5,136
6,309
28,019
0
W
Merlin
ImPierre
Merlin
17,096
625
0
908
8,540
3,533
58
2,396
6,144
49,675
0
W
Cerberus
PedroLX
Cerberus
2,979
303
0
2,607
12,123
12,626
22
2,757
9,366
22,918
0
L
6,638
5,248
0
48
13,127
4,092
9
7,315
5,812
0
31,393
L
Sun Wukong
kykmayors
Sun Wukong
12,097
3,296
0
4,149
16,153
15,481
0
7,636
8,517
0
48,813
W
12,486
4,368
0
4,683
18,711
8,502
1,534
2,419
16,292
0
74,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
32,139
219
Minions Killed
181
0
Camps Cleared
0
887,334
Distance Traveled
809,547
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,068
615
53
3
0
260,069
0
W
Merlin
12,320
684
67
4
0
286,700
2
W
Cerberus
11,378
632
49
3
0
242,542
3
L
Ullr
9,995
555
62
3
0
249,140
4
L
Sun Wukong
11,076
615
66
4
0
300,338
4
W
Pele
13,195
733
103
6
0
358,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role