Player Matchup

Mercury
Mercury
Demonchicken10
Mercury
Level 27
God Stats
3W - 7L
1,395 SR
Queue Stats
172W - 193L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
JOG804
Jormungandr
Level 65
God Stats
13W - 10L
1,508 SR
Queue Stats
205W - 201L
1,374 Elo+
Party 1
Anubis
Anubis
Kheprion
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
ProGamer453
Neith
Level 11
God Stats
9W - 3L
1,540 SR
Queue Stats
47W - 58L
1,431 Elo+
Party 1
Achilles
Achilles
fredonatoor
Achilles
Level 29
God Stats
1W - 2L
1,672 SR
Queue Stats
14W - 15L
1,154 Elo+
Party 1
Team Averages
Level 27
1,523 SR
1,369 Elo+

VS

Team Averages
Level 19
1,526 SR
1,374 Elo+
Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alucárd
Rama
Level 26
God Stats
29W - 20L
1,696 SR
Queue Stats
58W - 55L
1,395 Elo+
Solo
Fenrir
Fenrir
BeR53eRk3R
Fenrir
Level 25
God Stats
7W - 10L
1,650 SR
Queue Stats
22W - 27L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
Fufa007
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,301 Elo+
Party 2
Ratatoskr
Ratatoskr
JD284
Ratatoskr
Level 16
God Stats
3W - 7L
1,285 SR
Queue Stats
15W - 27L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
13,005
565
13,940
14,638
5,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
JOG804
Jormungandr
13
0 / 3 / 3
9,378
408
6,453
11,007
5,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kheprion
Anubis
13
1 / 13 / 3
9,509
413
4,926
15,949
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 5
11,448
498
9,865
11,126
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
fredonatoor
Achilles
18
10 / 1 / 9
12,296
535
20,765
19,444
24,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 7 / 7
10,353
450
9,871
13,006
5,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
8 / 4 / 5
11,112
483
19,694
15,613
6,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
BeR53eRk3R
Fenrir
15
6 / 5 / 2
10,790
469
9,202
17,865
7,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Fufa007
Ao Kuang
13
0 / 8 / 5
8,823
384
5,543
14,903
6,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
JD284
Ratatoskr
16
5 / 3 / 2
10,870
473
6,403
15,605
6,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
26
Kills
22
22
Deaths
27
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
7
0.93
L
Rama
8
4
5
2.63
L
Fenrir
BeR53eRk3R
Fenrir
6
5
2
1.4
W
10
2
4
6
L
Ao Kuang
Fufa007
Ao Kuang
0
8
5
0.31
L
Ratatoskr
JD284
Ratatoskr
5
3
2
2
W
Jormungandr
JOG804
Jormungandr
0
3
3
0.5
W
Anubis
Kheprion
Anubis
1
13
3
0.19
W
5
3
5
2.5
W
Achilles
fredonatoor
Achilles
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
50,713
72,164
Taken
76,992
46,022
Mitigated
32,357
14,038
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,871
1,142
0
970
13,006
5,004
1,378
2,377
10,629
58,342
0
L
Rama
19,694
17,052
0
6,030
15,613
6,699
66
3,735
11,878
0
64,651
L
Fenrir
BeR53eRk3R
Fenrir
9,202
2,311
952
5,252
17,865
7,583
0
2,173
15,692
0
45,430
W
13,940
6,548
0
3,926
14,638
5,989
533
819
13,819
0
89,293
L
Ao Kuang
Fufa007
Ao Kuang
5,543
1,534
0
2,493
14,903
6,215
1,223
1,011
13,892
23,539
0
L
Ratatoskr
JD284
Ratatoskr
6,403
2,047
0
3,918
15,605
6,856
184
2,083
13,522
0
71,755
W
Jormungandr
JOG804
Jormungandr
6,453
912
0
0
11,007
5,464
605
1,004
10,003
43,579
0
W
Anubis
Kheprion
Anubis
4,926
1,090
0
2,343
15,949
5,284
1,039
5,046
10,903
39,621
0
W
9,865
5,470
366
1,588
11,126
4,398
670
2,398
8,728
0
52,135
W
Achilles
fredonatoor
Achilles
20,765
6,619
0
5,815
19,444
24,887
2,487
6,147
13,297
0
55,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
51,948
424
Minions Killed
395
0
Camps Cleared
0
1,954,075
Distance Traveled
1,898,430
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,353
450
79
3
0
345,720
1
L
Rama
11,112
483
83
4
0
359,979
4
L
Fenrir
10,790
469
66
3
0
441,140
1
W
Mercury
13,005
565
129
6
0
480,881
1
L
Ao Kuang
8,823
384
45
2
0
310,700
0
L
Ratatoskr
10,870
473
122
5
0
440,891
0
W
Jormungandr
9,378
408
84
4
0
357,337
0
W
Anubis
9,509
413
77
3
0
314,544
1
W
Neith
11,448
498
76
3
0
391,286
0
W
Achilles
12,296
535
58
3
0
410,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role