Player Matchup

Olorun
Olorun
C0L0N SN00PER
Olorun
Level 103
God Stats
1W - 1L
1,287 SR
Queue Stats
51W - 48L
1,562 Elo+
Party 1
Ravana
Ravana
aSalty Seamann
Ravana
Level 104
God Stats
2W - 0L
1,796 SR
Queue Stats
66W - 78L
1,501 Elo+
Solo
Hades
Hades
kickasskillerxy
Hades
Level 135
God Stats
2W - 0L
1,957 SR
Queue Stats
63W - 52L
1,608 Elo+
Party 1
Geb
Geb
staleblood17
Geb
Level 88
God Stats
2W - 5L
1,529 SR
Queue Stats
198W - 210L
1,546 Elo+
Solo
Vulcan
Vulcan
xsinful_fr3sh
Vulcan
Level 141
God Stats
16W - 13L
1,646 SR
Queue Stats
821W - 805L
1,518 Elo+
Solo
Team Averages
Level 114
1,643 SR
1,547 Elo+

VS

Team Averages
Level 120
1,488 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Reyick
Da Ji
Level 139
God Stats
2W - 2L
1,277 SR
Queue Stats
64W - 57L
1,540 Elo+
Solo
Hades
Hades
Sentinel_of_Zeus
Hades
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 130L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Stark_industrie
Nu Wa
Level 160
God Stats
5W - 8L
1,454 SR
Queue Stats
395W - 389L
1,521 Elo+
Solo
He Bo
He Bo
Vintage_Gamer-_-
He Bo
Level 88
God Stats
4W - 3L
1,708 SR
Queue Stats
216W - 219L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 17
10,064
629
8,451
11,086
4,493
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 2 / 14
12,318
770
16,154
13,459
15,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 4 / 12
12,209
763
15,335
19,705
15,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 17
10,633
665
6,843
15,395
16,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 4 / 10
12,455
778
19,388
10,546
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 5 / 12
9,597
600
9,434
15,489
22,640
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Reyick
Da Ji
17
5 / 6 / 13
10,429
652
8,786
15,272
6,037
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 4 / 10
11,476
717
11,037
19,324
19,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 3 / 11
10,430
652
11,776
8,078
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 11
9,412
588
10,451
14,189
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
77
26
Kills
20
21
Deaths
26
70
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
5
12
2
W
0
6
17
1.42
L
Da Ji
Reyick
Da Ji
5
6
13
1.92
L
4
4
10
2.25
L
5
3
11
3.5
L
2
8
11
0.94
W
8
2
14
7.5
W
9
4
12
3.75
W
1
5
17
1.9
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,171
Damage
51,484
70,191
Taken
72,352
57,316
Mitigated
55,066
28,458
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,434
426
2,909
3,033
15,489
22,640
0
9,471
6,018
16,467
0
W
8,451
3,688
1,331
1,257
11,086
4,493
1,392
7,441
3,645
24,223
0
L
Da Ji
Reyick
Da Ji
8,786
949
537
1,774
15,272
6,037
0
10,103
5,169
0
14,316
L
11,037
225
2,060
8,763
19,324
19,276
240
13,300
6,024
31,716
0
L
11,776
2,892
1,396
1,745
8,078
2,301
218
7,512
566
45,610
0
L
10,451
834
668
2,876
14,189
4,812
164
9,631
4,558
20,311
0
W
16,154
4,244
1,152
5,726
13,459
15,890
1,793
9,048
4,411
0
32,282
W
15,335
630
1,554
7,216
19,705
15,660
348
10,849
8,856
48,563
0
W
6,843
492
1,674
2,734
15,395
16,510
251
8,868
6,527
22,713
0
W
19,388
7,866
3,460
2,354
10,546
4,763
1,466
6,492
4,054
46,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
51,344
209
Minions Killed
156
0
Camps Cleared
0
1,398,668
Distance Traveled
1,341,914
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,597
600
13
1
0
234,302
1
W
Olorun
10,064
629
26
2
0
243,472
2
L
Da Ji
10,429
652
14
1
0
280,438
1
L
Hades
11,476
717
56
4
0
288,113
0
L
Nu Wa
10,430
652
53
3
0
279,094
0
L
He Bo
9,412
588
20
1
0
259,967
1
W
Ravana
12,318
770
28
2
0
283,779
0
W
Hades
12,209
763
67
4
0
261,581
3
W
Geb
10,633
665
17
1
0
320,166
1
W
Vulcan
12,455
778
71
4
0
289,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role