Player Matchup

Chaac
Chaac
CoXxNeSs
Chaac
Level 9
God Stats
8W - 10L
1,390 SR
Queue Stats
11W - 15L
1,306 Elo+
Party 1
Bacchus
Bacchus
SiikiiJackson69
Bacchus
Level 25
God Stats
15W - 7L
1,606 SR
Queue Stats
26W - 21L
1,489 Elo+
Party 1
Zeus
Zeus
TutSikiKoyama69
Zeus
Level 100
God Stats
13W - 10L
1,547 SR
Queue Stats
95W - 85L
1,483 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,426 Elo+

VS

Team Averages
Level 20
1,422 SR
1,266 Elo+
Susano
Susano
 
Susano
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Guan Yu
Guan Yu
ChechuCrack_yt
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Jormungandr
Jormungandr
EcologicSleet55
Jormungandr
Level 25
God Stats
41W - 37L
1,462 SR
Queue Stats
263W - 259L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CoXxNeSs
Chaac
12
4 / 0 / 17
10,332
738
7,597
8,388
3,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
5 / 2 / 13
10,405
743
4,795
7,514
7,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
16 / 1 / 5
11,908
851
20,905
9,534
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 8 / 0
7,993
571
4,669
11,374
4,018
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 12 / 0
8,719
623
4,520
16,810
7,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
EcologicSleet55
Jormungandr
10
1 / 5 / 2
8,755
625
7,075
14,802
5,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
25
Kills
2
3
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
8
0
0
L
1
12
0
0.08
W
Chaac
CoXxNeSs
Chaac
4
0
17
12.5
L
Jormungandr
EcologicSleet55
Jormungandr
1
5
2
0.4
W
5
2
13
5.75
W
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
16,264
25,436
Taken
42,986
13,221
Mitigated
17,898
6,867
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,669
164
0
2,008
11,374
4,018
0
7,261
4,113
0
33,621
L
4,520
742
414
792
16,810
7,906
0
9,180
7,630
0
18,643
W
Chaac
CoXxNeSs
Chaac
7,597
1,788
318
3,535
8,388
3,147
5
3,410
4,978
0
16,583
L
Jormungandr
EcologicSleet55
Jormungandr
7,075
1,526
123
1,368
14,802
5,974
240
9,287
5,515
38,182
0
W
4,795
346
862
597
7,514
7,491
1,241
1,261
6,253
21,022
0
W
20,905
1,225
521
1,034
9,534
2,583
1,484
2,438
7,096
58,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
25,467
136
Minions Killed
143
0
Camps Cleared
0
757,356
Distance Traveled
697,640
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,993
571
41
3
0
239,440
0
L
Guan Yu
8,719
623
35
3
0
205,444
0
W
Chaac
10,332
738
23
2
0
244,463
0
L
Jormungandr
8,755
625
67
5
0
252,756
0
W
Bacchus
10,405
743
26
2
0
279,449
4
W
Zeus
11,908
851
87
6
0
233,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role