Player Matchup

Medusa
Medusa
 
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,216 Elo+
Party 2
Hercules
Hercules
Cronos9412
Hercules
Level 7
God Stats
2W - 3L
1,405 SR
Queue Stats
2W - 7L
1,139 Elo+
Solo
Ymir
Ymir
HappyTheePipper
Ymir
Level 19
God Stats
1W - 6L
1,346 SR
Queue Stats
31W - 63L
1,225 Elo+
Solo
Izanami
Izanami
puppyloveyou350
Izanami
Level 10
God Stats
19W - 17L
1,197 SR
Queue Stats
92W - 92L
1,156 Elo+
Solo
Bellona
Bellona
weita1204
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Team Averages
Level 11
1,389 SR
1,214 Elo+

VS

Team Averages
Level 17
1,390 SR
1,216 Elo+
Fenrir
Fenrir
 
Fenrir
Level 11
God Stats
6W - 15L
1,087 SR
Queue Stats
7W - 17L
982 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DiabolicalDee89
Ah Muzen Cab
Level 16
God Stats
45W - 35L
1,429 SR
Queue Stats
79W - 79L
1,249 Elo+
Party 3
Erlang Shen
Erlang Shen
HowlingVoid
Erlang Shen
Level 25
God Stats
18W - 16L
1,433 SR
Queue Stats
129W - 104L
1,332 Elo+
Party 1
Serqet
Serqet
Jiggsaa
Serqet
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 108L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
SnazzyMirror06
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 10 / 7
12,228
1,019
13,554
22,619
9,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Cronos9412
Hercules
18
2 / 9 / 9
11,811
984
11,953
30,454
21,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 7 / 11
11,972
998
9,979
23,098
21,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 5 / 8
13,708
1,142
20,112
17,790
8,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
weita1204
Bellona
17
1 / 14 / 6
10,898
908
11,831
24,070
16,069
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
0 / 7 / 18
11,349
946
8,176
20,403
8,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ah Muzen Cab
DiabolicalDee89
Ah Muzen Cab
20
19 / 3 / 18
15,804
1,317
50,037
14,759
8,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
HowlingVoid
Erlang Shen
20
18 / 3 / 15
15,540
1,295
27,228
19,664
11,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Jiggsaa
Serqet
19
2 / 3 / 18
12,008
1,001
9,979
10,831
5,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
19
6 / 4 / 16
12,649
1,054
9,769
13,195
5,430
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
130
19
Kills
45
45
Deaths
20
41
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
10
7
0.95
W
Fenrir
 
Fenrir
0
7
18
1.29
L
Hercules
Cronos9412
Hercules
2
9
9
0.72
W
Ah Muzen Cab
DiabolicalDee89
Ah Muzen Cab
19
3
18
9.33
L
1
7
11
0.93
W
Erlang Shen
HowlingVoid
Erlang Shen
18
3
15
8.5
W
Serqet
Jiggsaa
Serqet
2
3
18
3.67
W
Jing Wei
6
4
16
3.5
L
9
5
8
2.6
L
Bellona
weita1204
Bellona
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
105,189
118,031
Taken
78,852
76,835
Mitigated
38,715
6,207
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,554
5,160
0
0
22,619
9,168
0
0
22,210
0
28,530
W
Fenrir
 
Fenrir
8,176
2,658
0
1,117
20,403
8,568
0
4,620
14,794
0
23,093
L
Hercules
Cronos9412
Hercules
11,953
7,077
0
4,527
30,454
21,571
0
0
29,404
71
29,057
W
Ah Muzen Cab
DiabolicalDee89
Ah Muzen Cab
50,037
26,305
0
5,166
14,759
8,417
0
898
13,861
0
87,457
L
9,979
2,547
0
450
23,098
21,544
0
0
22,938
30,288
0
W
Erlang Shen
HowlingVoid
Erlang Shen
27,228
18,874
585
3,292
19,664
11,046
0
2,297
17,367
0
36,763
W
Serqet
Jiggsaa
Serqet
9,979
5,452
0
0
10,831
5,254
0
962
9,869
56
18,833
W
Jing Wei
9,769
7,492
0
0
13,195
5,430
0
1,273
11,922
0
22,987
L
20,112
12,962
0
0
17,790
8,483
0
56
17,584
0
28,440
L
Bellona
weita1204
Bellona
11,831
5,106
0
1,230
24,070
16,069
0
0
24,070
0
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
67,350
182
Minions Killed
200
0
Camps Cleared
7
991,610
Distance Traveled
1,118,907
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,228
1,019
39
3
0
185,846
1
W
Fenrir
11,349
946
32
3
1
172,251
3
L
Hercules
11,811
984
45
4
0
189,496
2
W
Ah Muzen Cab
15,804
1,317
90
8
0
216,442
3
L
Ymir
11,972
998
46
4
0
176,324
0
W
Erlang Shen
15,540
1,295
28
2
1
270,461
0
W
Serqet
12,008
1,001
26
2
3
202,947
0
W
Jing Wei
12,649
1,054
24
2
2
256,806
1
L
Izanami
13,708
1,142
29
2
0
252,814
0
L
Bellona
10,898
908
23
2
0
187,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role