Player Matchup

Medusa
Medusa
Assxrted
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,530 Elo+
Party 1
Ymir
Ymir
GleBros_00
Ymir
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 67L
1,469 Elo+
Solo
Hel
Hel
SolarBear6531
Hel
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 360L
1,485 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,495 Elo+

VS

Team Averages
Level 54
1,405 SR
1,441 Elo+
Ra
Ra
Merkinch
Ra
Level 135
God Stats
39W - 30L
1,421 SR
Queue Stats
105W - 101L
1,500 Elo+
Party 2
Bellona
Bellona
Ryaan-Alexander
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
csejte
Ao Kuang
Level 15
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Assxrted
Medusa
14
8 / 3 / 7
12,952
762
15,348
13,295
4,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 2 / 11
12,362
727
5,563
15,116
9,724
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 4 / 9
11,479
675
13,073
14,220
4,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 0
12,527
737
16,567
10,679
4,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 7 / 6
10,715
630
5,298
16,740
14,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
csejte
Ao Kuang
8
0 / 7 / 3
9,696
570
1,465
13,933
5,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
9
9
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Assxrted
Medusa
8
3
7
3.83
W
4
2
11
4.75
L
8
2
0
4
L
1
7
6
0.57
W
4
4
9
2.13
L
Ao Kuang
csejte
Ao Kuang
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
23,330
42,631
Taken
41,352
18,610
Mitigated
23,832
20,122
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Assxrted
Medusa
15,348
7,012
920
2,129
13,295
4,392
2,008
7,088
6,207
0
71,680
W
5,563
547
664
3,354
15,116
9,724
279
3,616
11,500
37,637
0
L
16,567
175
2,174
2,764
10,679
4,435
385
5,022
5,657
74,732
0
L
5,298
536
0
540
16,740
14,179
257
5,967
10,773
1,760
11,169
W
13,073
1,467
7,080
5,975
14,220
4,494
893
7,948
6,272
42,151
0
L
Ao Kuang
csejte
Ao Kuang
1,465
299
0
916
13,933
5,218
156
7,647
6,286
5,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
32,938
221
Minions Killed
156
0
Camps Cleared
0
905,266
Distance Traveled
805,949
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,952
762
97
6
0
282,300
0
W
Ymir
12,362
727
66
4
0
318,154
5
L
Ra
12,527
737
133
8
0
276,269
1
L
Bellona
10,715
630
14
1
0
302,439
1
W
Hel
11,479
675
58
3
0
304,812
0
L
Ao Kuang
9,696
570
9
1
0
227,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role