Player Matchup

Kukulkan
Kukulkan
PurpleReaper97
Kukulkan
Level 21
God Stats
3W - 0L
1,827 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 3
Ares
Ares
Ruinnation1769
Ares
Level 39
God Stats
3W - 4L
1,913 SR
Queue Stats
274W - 277L
1,556 Elo+
Party 1
Nemesis
Nemesis
StabbyTabbie
Nemesis
Level 7
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
StaffKid
Sun Wukong
Level 15
God Stats
3W - 0L
1,348 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 3
Fenrir
Fenrir
Teter806
Fenrir
Level 18
God Stats
11W - 11L
1,465 SR
Queue Stats
86W - 86L
1,438 Elo+
Party 1
Team Averages
Level 20
1,647 SR
1,511 Elo+

VS

Team Averages
Level 16
1,616 SR
1,560 Elo+
Nemesis
Nemesis
CREJZ
Nemesis
Level 4
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 2
Mulan
Mulan
Luiswamano
Mulan
Level 26
God Stats
1W - 2L
1,530 SR
Queue Stats
51W - 43L
1,423 Elo+
Solo
The Morrigan
The Morrigan
Moiyoses
The Morrigan
Level 23
God Stats
7W - 10L
1,722 SR
Queue Stats
91W - 99L
1,625 Elo+
Solo
Kumbhakarna
Kumbhakarna
Remitek
Kumbhakarna
Level 14
God Stats
1W - 2L
1,647 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 2
Heimdallr
Heimdallr
Showie21
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 7 / 16
17,059
1,003
44,048
24,410
10,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 8 / 23
17,721
1,042
28,553
36,288
47,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
StabbyTabbie
Nemesis
20
2 / 9 / 23
15,922
937
17,464
28,937
14,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
StaffKid
Sun Wukong
20
4 / 7 / 18
16,109
948
18,180
28,640
10,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Teter806
Fenrir
20
10 / 10 / 16
16,852
991
19,930
30,733
18,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CREJZ
Nemesis
20
0 / 10 / 20
14,128
831
15,088
25,511
13,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
20
7 / 9 / 21
17,306
1,018
35,213
39,626
43,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Moiyoses
The Morrigan
20
17 / 6 / 19
19,385
1,140
33,514
16,758
8,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Remitek
Kumbhakarna
20
6 / 3 / 27
17,561
1,033
23,841
28,831
32,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Showie21
Heimdallr
20
10 / 8 / 17
18,421
1,084
29,959
24,258
10,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
144
36
Kills
40
41
Deaths
36
96
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CREJZ
Nemesis
0
10
20
1
L
Mulan
7
9
21
1.94
L
The Morrigan
Moiyoses
The Morrigan
17
6
19
4.42
W
Kukulkan
10
7
16
2.57
L
Kumbhakarna
Remitek
Kumbhakarna
6
3
27
6.5
W
10
8
23
2.69
L
Heimdallr
Showie21
Heimdallr
10
8
17
2.31
W
Nemesis
StabbyTabbie
Nemesis
2
9
23
1.5
W
Sun Wukong
StaffKid
Sun Wukong
4
7
18
1.86
W
Fenrir
Teter806
Fenrir
10
10
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,175
Damage
137,615
149,008
Taken
134,984
101,619
Mitigated
107,588
14,326
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CREJZ
Nemesis
15,088
6,741
0
1,115
25,511
13,322
0
11,314
14,197
0
20,596
L
Mulan
35,213
6,013
0
7,398
39,626
43,724
0
21,475
18,151
0
69,032
L
The Morrigan
Moiyoses
The Morrigan
33,514
4,920
1,346
1,524
16,758
8,100
0
6,530
10,167
64,904
0
W
Kukulkan
44,048
3,195
2,194
3,215
24,410
10,313
0
12,486
11,924
108,438
0
L
Kumbhakarna
Remitek
Kumbhakarna
23,841
2,561
1,957
1,532
28,831
32,404
0
18,351
10,480
50,739
0
W
28,553
2,365
0
0
36,288
47,827
0
12,157
24,131
53,568
0
L
Heimdallr
Showie21
Heimdallr
29,959
15,625
0
0
24,258
10,038
0
14,917
9,341
0
72,213
W
Nemesis
StabbyTabbie
Nemesis
17,464
7,472
0
2,980
28,937
14,194
0
9,512
19,425
0
45,049
W
Sun Wukong
StaffKid
Sun Wukong
18,180
2,932
858
3,170
28,640
10,625
0
11,653
16,986
0
52,787
W
Fenrir
Teter806
Fenrir
19,930
3,984
0
1,909
30,733
18,660
0
11,547
19,186
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,663
Gold Earned
86,801
336
Minions Killed
287
6
Camps Cleared
12
1,514,643
Distance Traveled
1,515,116
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,128
831
11
1
0
246,951
3
L
Mulan
17,306
1,018
59
3
1
301,255
2
L
The Morrigan
19,385
1,140
86
5
1
322,474
0
W
Kukulkan
17,059
1,003
123
7
2
283,488
0
L
Kumbhakarna
17,561
1,033
59
3
4
322,730
4
W
Ares
17,721
1,042
36
2
1
333,742
0
L
Heimdallr
18,421
1,084
72
4
6
321,706
0
W
Nemesis
15,922
937
50
3
1
316,309
0
W
Sun Wukong
16,109
948
95
6
1
301,292
0
W
Fenrir
16,852
991
32
2
1
279,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role