Player Matchup

Chaac
Chaac
 
Chaac
Level 22
God Stats
8W - 7L
1,519 SR
Queue Stats
10W - 12L
1,345 Elo+
Solo
Nemesis
Nemesis
CROSS THE ABYSS
Nemesis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 153L
1,382 Elo+
Party 1
Ra
Ra
SW DAMIAN
Ra
Level 20
God Stats
2W - 0L
1,840 SR
Queue Stats
22W - 17L
1,518 Elo+
Party 1
Team Averages
Level 34
1,620 SR
1,415 Elo+

VS

Team Averages
Level 34
1,533 SR
1,464 Elo+
Bastet
Bastet
 
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,268 Elo+
Solo
Neith
Neith
TherealFrostyD
Neith
Level 27
God Stats
53W - 52L
1,556 SR
Queue Stats
211W - 184L
1,535 Elo+
Party 2
Scylla
Scylla
Tuffnutts
Scylla
Level 68
God Stats
94W - 78L
1,543 SR
Queue Stats
740W - 610L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 4
11,469
604
8,914
20,512
10,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 6
12,342
650
8,025
14,431
4,001
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 3 / 2
14,473
762
12,199
12,340
3,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
3
0 / 1 / 0
8,708
458
25
742
192
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
4 / 5 / 6
12,845
676
15,236
16,338
5,883
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Tuffnutts
Scylla
17
8 / 4 / 4
13,664
719
22,770
16,525
5,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
12
12
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
4
1
L
Bastet
 
Bastet
0
1
0
0
W
2
6
6
0.83
W
7
3
2
2.67
L
4
5
6
1.4
L
Scylla
Tuffnutts
Scylla
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
38,031
47,283
Taken
33,605
18,533
Mitigated
11,592
17,609
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,914
945
864
6,245
20,512
10,717
1,214
11,613
8,899
0
41,296
L
Bastet
 
Bastet
25
25
0
0
742
192
0
272
470
0
208
W
8,025
814
0
1,334
14,431
4,001
325
6,431
8,000
0
21,707
W
12,199
1,148
3,880
5,286
12,340
3,815
942
5,060
7,280
78,220
0
L
15,236
6,682
0
5,376
16,338
5,883
960
5,436
10,902
0
56,625
L
Scylla
Tuffnutts
Scylla
22,770
2,107
0
7,057
16,525
5,517
572
6,527
9,998
83,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
35,217
220
Minions Killed
216
0
Camps Cleared
0
1,091,707
Distance Traveled
648,044
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,469
604
66
3
0
368,095
1
L
Bastet
8,708
458
0
0
0
22,107
0
W
Nemesis
12,342
650
29
2
0
346,021
1
W
Ra
14,473
762
125
7
0
377,591
4
L
Neith
12,845
676
76
4
0
314,554
0
L
Scylla
13,664
719
140
7
0
311,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role