Player Matchup

Anhur
Anhur
Auroin
Anhur
Level 72
God Stats
7W - 13L
1,560 SR
Queue Stats
327W - 356L
1,501 Elo+
Solo
Janus
Janus
TheBlackP
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,490 Elo+
Solo
Achilles
Achilles
Tyr-Toto
Achilles
Level 79
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,410 Elo+

VS

Team Averages
Level 127
1,425 SR
1,439 Elo+
Arachne
Arachne
BEERNPOOCE91
Arachne
Level 116
God Stats
22W - 24L
1,493 SR
Queue Stats
242W - 276L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Memphis901Made
Baron Samedi
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
411W - 441L
1,424 Elo+
Solo
Ymir
Ymir
Xtrem3Ninja26
Ymir
Level 116
God Stats
1W - 0L
1,282 SR
Queue Stats
63W - 52L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auroin
Anhur
16
5 / 6 / 3
15,719
605
17,308
22,057
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TheBlackP
Janus
14
1 / 13 / 6
14,566
560
24,016
21,208
6,931
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Tyr-Toto
Achilles
14
3 / 4 / 5
14,411
554
11,638
22,959
29,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEERNPOOCE91
Arachne
17
11 / 7 / 9
17,847
686
16,355
26,538
8,544
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Memphis901Made
Baron Samedi
19
7 / 2 / 14
17,486
673
23,334
24,753
22,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 0 / 8
17,164
660
14,720
21,137
21,275
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
23
23
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Auroin
Anhur
5
6
3
1.08
W
Arachne
BEERNPOOCE91
Arachne
11
7
9
2.21
W
Baron Samedi
Memphis901Made
Baron Samedi
7
2
14
7
L
Janus
TheBlackP
Janus
1
13
6
0.31
L
Achilles
Tyr-Toto
Achilles
3
4
5
1.38
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
54,409
66,224
Taken
72,428
45,063
Mitigated
51,903
14,116
Healing
36,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Auroin
Anhur
17,308
6,968
0
5,074
22,057
8,402
143
12,932
9,125
0
92,951
W
Arachne
BEERNPOOCE91
Arachne
16,355
11,455
1,416
9,171
26,538
8,544
968
7,951
18,587
495
48,089
W
Baron Samedi
Memphis901Made
Baron Samedi
23,334
693
5,451
14,119
24,753
22,084
1,164
8,231
16,522
96,437
0
L
Janus
TheBlackP
Janus
24,016
811
0
1,939
21,208
6,931
0
13,105
8,103
84,144
0
L
Achilles
Tyr-Toto
Achilles
11,638
3,020
0
7,103
22,959
29,730
66
12,532
10,427
2,155
42,799
W
14,720
1,010
1,677
4,929
21,137
21,275
784
8,968
12,169
62,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
52,497
332
Minions Killed
257
0
Camps Cleared
0
1,231,549
Distance Traveled
1,325,935
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,719
605
151
6
0
401,820
4
W
Arachne
17,847
686
59
2
0
418,958
0
W
Baron Samedi
17,486
673
128
5
0
476,623
0
L
Janus
14,566
560
135
5
0
361,772
5
L
Achilles
14,411
554
46
2
0
467,957
4
W
Ymir
17,164
660
70
3
0
430,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role