Player Matchup

Ullr
Ullr
Brocke74
Ullr
Level 42
God Stats
1W - 1L
1,583 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Mercury
Mercury
SpardaNeverDown
Mercury
Level 136
God Stats
2W - 1L
1,744 SR
Queue Stats
104W - 148L
1,388 Elo+
Solo
Scylla
Scylla
darkstylez
Scylla
Level 67
God Stats
3W - 4L
1,608 SR
Queue Stats
138W - 165L
1,431 Elo+
Solo
Team Averages
Level 82
1,645 SR
1,367 Elo+

VS

Team Averages
Level 103
1,468 SR
1,302 Elo+
Chaac
Chaac
Kumgang00
Chaac
Level 87
God Stats
15W - 13L
1,634 SR
Queue Stats
142W - 151L
1,387 Elo+
Solo
Cernunnos
Cernunnos
lillianaquinn
Cernunnos
Level 71
God Stats
1W - 3L
1,421 SR
Queue Stats
3W - 6L
1,108 Elo+
Solo
Persephone
Persephone
sicedaca
Persephone
Level 151
God Stats
3W - 4L
1,349 SR
Queue Stats
267W - 326L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 8 / 5
9,277
580
4,223
12,672
4,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 8 / 4
9,298
581
5,773
14,147
4,849
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
darkstylez
Scylla
14
11 / 6 / 0
12,130
758
15,721
14,117
4,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kumgang00
Chaac
15
9 / 0 / 8
12,459
779
12,195
13,764
13,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
lillianaquinn
Cernunnos
13
8 / 5 / 4
11,985
749
12,749
14,309
4,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
sicedaca
Persephone
12
5 / 6 / 8
11,388
712
7,845
11,835
3,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
22
22
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
8
5
0.31
W
Chaac
Kumgang00
Chaac
9
0
8
13
L
0
8
4
0.25
L
Scylla
darkstylez
Scylla
11
6
0
1.83
W
Cernunnos
lillianaquinn
Cernunnos
8
5
4
2
W
Persephone
sicedaca
Persephone
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
32,789
40,936
Taken
39,908
13,726
Mitigated
22,382
6,420
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,223
2,164
0
564
12,672
4,138
176
2,379
10,293
0
22,893
W
Chaac
Kumgang00
Chaac
12,195
3,213
780
9,222
13,764
13,763
461
4,795
8,969
0
49,367
L
5,773
2,256
0
643
14,147
4,849
551
1,425
12,722
0
28,062
L
Scylla
darkstylez
Scylla
15,721
1,431
342
4,871
14,117
4,739
863
4,117
10,000
43,786
0
W
Cernunnos
lillianaquinn
Cernunnos
12,749
6,398
0
3,650
14,309
4,785
1,750
5,555
8,754
0
51,178
W
Persephone
sicedaca
Persephone
7,845
1,137
132
1,844
11,835
3,834
745
6,005
5,830
33,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
35,832
144
Minions Killed
184
0
Camps Cleared
0
724,086
Distance Traveled
832,116
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,277
580
25
2
0
226,403
0
W
Chaac
12,459
779
66
4
0
336,436
3
L
Mercury
9,298
581
52
3
0
247,342
1
L
Scylla
12,130
758
67
4
0
250,341
1
W
Cernunnos
11,985
749
68
4
0
255,680
1
W
Persephone
11,388
712
50
3
0
240,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role