Player Matchup

He Bo
He Bo
Gold III
Kiaušininis
He Bo
Gold III
Level 128
God Stats
1W - 1L
1,584 SR
Queue Stats
8W - 6L
1,611 MMR
Party 1
Hercules
Hercules
Silver II
Kunkule
Hercules
Silver II
Level 151
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 4L
1,690 MMR
Party 1
Chang'e
Chang'e
Gold II
Terpentinis
Chang'e
Gold II
Level 145
God Stats
2W - 1L
1,650 SR
Queue Stats
11W - 8L
1,684 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,653 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,539 SR
1,544 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
xp1nokyo
Discordia
Platinum V
Level 128
God Stats
24W - 23L
1,617 SR
Queue Stats
50W - 48L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 11
14,166
746
10,811
16,131
9,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kunkule
Hercules
14
6 / 3 / 10
13,899
732
10,779
26,914
28,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Terpentinis
Chang'e
16
8 / 4 / 12
14,281
752
11,519
19,534
7,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
YemojaOdinAresBacchusAnubis

VS

Bans
TerraKumbhakarnaHeimdallrHorusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 6 / 7
12,988
684
17,731
12,661
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tyr
 
Tyr
11
1 / 9 / 10
11,053
582
7,596
19,742
20,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xp1nokyo
Discordia
14
6 / 7 / 6
13,135
691
20,035
11,458
4,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
22
Kills
13
13
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
7
1.58
L
Tyr
 
Tyr
1
9
10
0.67
W
8
6
11
2.25
W
Hercules
Kunkule
Hercules
6
3
10
3.67
W
Chang'e
Terpentinis
Chang'e
8
4
12
3.5
L
Discordia
xp1nokyo
Discordia
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
45,362
62,579
Taken
43,861
45,583
Mitigated
30,434
30,745
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,731
9,043
0
3,807
12,661
4,986
1,055
6,505
6,156
0
69,106
L
Tyr
 
Tyr
7,596
987
0
3,323
19,742
20,885
0
10,065
9,677
0
19,773
W
10,811
688
0
2,492
16,131
9,363
1,220
6,385
9,746
47,706
0
W
Hercules
Kunkule
Hercules
10,779
3,907
0
6,499
26,914
28,575
472
7,320
19,594
0
21,399
W
Chang'e
Terpentinis
Chang'e
11,519
1,153
9,855
11,899
19,534
7,645
1,046
6,590
12,944
60,608
0
L
Discordia
xp1nokyo
Discordia
20,035
223
0
1,520
11,458
4,563
0
5,778
5,680
68,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
37,176
184
Minions Killed
202
0
Camps Cleared
0
1,103,230
Distance Traveled
1,007,960
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,988
684
86
5
0
325,666
5
L
Tyr
11,053
582
22
1
0
358,737
4
W
He Bo
14,166
746
66
3
0
326,578
9
W
Hercules
13,899
732
17
1
0
414,561
6
W
Chang'e
14,281
752
101
5
0
362,091
8
L
Discordia
13,135
691
94
5
0
323,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role