Player Matchup

Anhur
Anhur
InfamousKing1995
Anhur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 192L
1,475 Elo+
Solo
Arachne
Arachne
McJerK
Arachne
Level 79
God Stats
31W - 27L
1,615 SR
Queue Stats
235W - 231L
1,473 Elo+
Solo
Mulan
Mulan
Ramaru san
Mulan
Level 148
God Stats
15W - 8L
1,591 SR
Queue Stats
38W - 30L
1,499 Elo+
Solo
Bacchus
Bacchus
SwedishMafia560
Bacchus
Level 140
God Stats
0W - 1L
1,284 SR
Queue Stats
60W - 74L
1,386 Elo+
Solo
Nu Wa
Nu Wa
fisher408
Nu Wa
Level 155
God Stats
5W - 5L
1,567 SR
Queue Stats
264W - 242L
1,455 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,458 Elo+

VS

Team Averages
Level 116
1,586 SR
1,466 Elo+
Chang'e
Chang'e
Epic Blue Demon
Chang'e
Level 109
God Stats
45W - 35L
1,647 SR
Queue Stats
162W - 187L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
IcedCoffeeDino
Nu Wa
Level 77
God Stats
6W - 8L
1,396 SR
Queue Stats
187W - 174L
1,452 Elo+
Party 2
Apollo
Apollo
Pettywise27
Apollo
Level 128
God Stats
9W - 6L
1,867 SR
Queue Stats
343W - 345L
1,434 Elo+
Party 1
Artio
Artio
SMG Optics
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 129L
1,450 Elo+
Solo
Mulan
Mulan
Wraitheon2000
Mulan
Level 119
God Stats
22W - 14L
1,520 SR
Queue Stats
1,024W - 929L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
2,899
580
884
2,616
432
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
McJerK
Arachne
5
1 / 2 / 0
3,359
672
632
3,151
816
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mulan
4
0 / 1 / 0
2,920
584
1,758
2,076
1,178
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 0 / 0
2,883
577
260
1,844
1,080
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
fisher408
Nu Wa
1
0 / 0 / 0
927
185
0
106
33

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,604
721
1,581
1,235
214
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
4,025
805
1,368
513
101
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
5
1 / 0 / 2
3,540
708
1,078
1,369
295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
6
2 / 0 / 0
3,713
743
1,547
3,342
1,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 1
3,416
683
755
1,879
368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
2
0
2
3
L
0
3
1
0.17
L
Arachne
McJerK
Arachne
1
2
0
0.5
W
Apollo
1
0
2
2
L
Mulan
0
1
0
0
W
Artio
2
0
0
2
L
0
0
0
0
W
0
1
1
0.5
L
Nu Wa
fisher408
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,534
Damage
6,329
9,793
Taken
8,338
3,539
Mitigated
2,627
2,672
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,581
245
307
720
1,235
214
484
169
1,066
9,779
0
W
1,368
456
0
0
513
101
234
0
513
16,628
0
L
884
748
99
359
2,616
432
0
971
1,645
0
6,630
L
Arachne
McJerK
Arachne
632
382
0
1,126
3,151
816
0
1,346
1,805
0
10,141
W
Apollo
1,078
764
0
578
1,369
295
546
91
1,278
0
9,578
L
Mulan
1,758
554
0
557
2,076
1,178
0
1,351
725
0
8,228
W
Artio
1,547
503
0
2,086
3,342
1,649
0
0
3,342
11,332
0
L
260
37
87
444
1,844
1,080
0
722
1,122
5,189
0
W
755
382
0
851
1,879
368
0
0
1,879
0
10,967
L
Nu Wa
fisher408
Nu Wa
0
0
0
0
106
33
0
106
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,988
Gold Earned
18,298
55
Minions Killed
116
0
Camps Cleared
0
300,187
Distance Traveled
449,111
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,604
721
20
4
0
86,026
1
W
Nu Wa
4,025
805
27
5
0
85,679
0
L
Anhur
2,899
580
13
3
0
73,693
1
L
Arachne
3,359
672
26
5
0
94,479
2
W
Apollo
3,540
708
16
3
0
88,416
0
L
Mulan
2,920
584
9
2
0
64,580
0
W
Artio
3,713
743
19
4
0
93,103
0
L
Bacchus
2,883
577
7
1
0
67,435
0
W
Mulan
3,416
683
34
7
0
95,887
0
L
Nu Wa
927
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role