Player Matchup

Ares
Ares
AtoxevoL
Ares
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,464 Elo+
Solo
Heimdallr
Heimdallr
LENDARIUSje
Heimdallr
Level 12
God Stats
4W - 10L
1,715 SR
Queue Stats
12W - 31L
1,375 Elo+
Solo
Hel
Hel
xxdrakkerxx
Hel
Level 15
God Stats
11W - 20L
1,550 SR
Queue Stats
11W - 21L
1,412 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,417 Elo+

VS

Team Averages
Level 47
1,500 SR
1,410 Elo+
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NicolasCormack13
Ra
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 101L
1,431 Elo+
Solo
Odin
Odin
starkyyzin
Odin
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 204L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 5
8,202
631
3,591
14,318
8,571
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
LENDARIUSje
Heimdallr
11
6 / 5 / 2
9,598
738
13,169
13,566
5,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 8 / 5
8,727
671
6,345
11,838
5,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 5 / 10
9,890
761
11,447
11,520
3,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 2 / 6
11,201
862
12,886
9,481
3,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 12
9,328
718
7,469
11,394
6,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
16
17
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
5
10
2
L
Ares
1
4
5
0.88
L
Heimdallr
LENDARIUSje
Heimdallr
6
5
2
1.4
W
9
2
6
6
W
2
2
12
4
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
31,802
39,722
Taken
32,395
19,514
Mitigated
13,340
10,989
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,447
3,410
0
2,274
11,520
3,462
501
2,233
9,287
0
37,895
L
Ares
3,591
735
0
1,045
14,318
8,571
0
5,192
9,126
11,132
0
L
Heimdallr
LENDARIUSje
Heimdallr
13,169
7,336
0
3,010
13,566
5,124
0
4,175
9,391
0
31,404
W
12,886
1,002
2,441
4,655
9,481
3,266
716
3,790
5,691
59,829
0
W
7,469
3,588
0
1,232
11,394
6,612
525
3,959
7,435
0
17,234
L
6,345
253
3,371
3,563
11,838
5,819
0
3,543
8,295
32,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
30,419
113
Minions Killed
162
0
Camps Cleared
0
651,491
Distance Traveled
803,949
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,890
761
36
3
0
279,278
4
L
Ares
8,202
631
14
1
0
222,335
1
L
Heimdallr
9,598
738
30
2
0
216,138
0
W
Ra
11,201
862
106
8
0
271,070
2
W
Odin
9,328
718
20
2
0
253,601
2
L
Hel
8,727
671
69
5
0
213,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role