Player Matchup

Vamana
Vamana
DoWnThErEyOnDeR
Vamana
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
246W - 218L
1,371 Elo+
Solo
He Bo
He Bo
Jonattthan03
He Bo
Level 67
God Stats
2W - 0L
1,709 SR
Queue Stats
127W - 114L
1,292 Elo+
Solo
Thor
Thor
K1ller1414
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,329 Elo+
Solo
Hachiman
Hachiman
MrsBwabybwuni
Hachiman
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,307 Elo+
Solo
Kukulkan
Kukulkan
SimiliDinde
Kukulkan
Level 122
God Stats
4W - 4L
1,414 SR
Queue Stats
303W - 303L
1,371 Elo+
Solo
Team Averages
Level 75
1,525 SR
1,334 Elo+

VS

Team Averages
Level 64
1,548 SR
1,334 Elo+
Jing Wei
Jing Wei
CG x Jokerking
Jing Wei
Level 48
God Stats
1W - 2L
1,715 SR
Queue Stats
67W - 71L
1,370 Elo+
Solo
Thor
Thor
Redgunner12
Thor
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
145W - 138L
1,368 Elo+
Party 1
Sol
Sol
Tun662
Sol
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
122W - 112L
1,381 Elo+
Party 1
Chaac
Chaac
markgybels
Chaac
Level 22
God Stats
1W - 1L
1,504 SR
Queue Stats
45W - 60L
1,190 Elo+
Solo
Janus
Janus
Кисунечка
Janus
Level 117
God Stats
3W - 2L
1,504 SR
Queue Stats
177W - 170L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 24
14,716
669
19,424
31,345
45,060
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 5 / 13
13,350
607
9,555
14,124
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 8 / 14
14,041
638
12,693
20,742
17,411
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
MrsBwabybwuni
Hachiman
20
9 / 4 / 18
15,260
694
34,476
25,005
10,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
SimiliDinde
Kukulkan
20
10 / 5 / 19
16,672
758
33,670
20,892
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
3 / 11 / 12
11,518
524
16,312
24,931
10,091
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 10 / 11
12,473
567
5,619
28,600
23,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Tun662
Sol
20
15 / 4 / 8
16,039
729
37,551
23,025
9,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
19
3 / 9 / 11
12,495
568
12,014
29,114
24,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 5 / 8
13,598
618
18,017
13,553
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
39
Kills
27
28
Deaths
39
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
11
12
0.82
W
6
6
24
3
W
5
5
13
2.3
W
9
8
14
2
W
Hachiman
MrsBwabybwuni
Hachiman
9
4
18
4.5
L
2
10
11
0.75
W
Kukulkan
SimiliDinde
Kukulkan
10
5
19
3.9
L
Sol
Tun662
Sol
15
4
8
4.75
L
Chaac
3
9
11
0.94
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,818
Damage
89,513
112,108
Taken
119,223
88,315
Mitigated
72,385
52,502
Healing
41,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
16,312
11,610
2,223
2,802
24,931
10,091
350
9,922
15,009
0
26,279
W
19,424
7,544
3,785
11,990
31,345
45,060
144
12,167
18,786
0
38,390
W
9,555
977
5,000
3,457
14,124
5,344
840
6,981
7,143
23,034
0
W
12,693
3,671
2,350
2,541
20,742
17,411
586
8,108
12,634
0
21,063
W
Hachiman
MrsBwabybwuni
Hachiman
34,476
14,980
3,141
10,701
25,005
10,605
2,417
15,695
9,310
0
57,210
L
5,619
698
3,043
5,619
28,600
23,633
262
9,807
18,793
0
11,574
W
Kukulkan
SimiliDinde
Kukulkan
33,670
2,685
4,641
4,896
20,892
9,895
1,068
12,617
8,275
81,885
0
L
Sol
Tun662
Sol
37,551
2,854
2,680
11,485
23,025
9,449
100
6,523
16,502
64,721
0
L
Chaac
12,014
1,682
224
7,630
29,114
24,015
403
10,911
18,203
0
22,462
L
18,017
514
4,066
1,832
13,553
5,197
0
6,062
7,491
59,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,039
Gold Earned
66,123
225
Minions Killed
189
0
Camps Cleared
0
1,899,170
Distance Traveled
1,835,001
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,518
524
16
1
0
372,278
2
W
Vamana
14,716
669
25
1
0
420,193
0
W
He Bo
13,350
607
27
1
0
360,090
1
W
Thor
14,041
638
13
1
0
384,462
1
W
Hachiman
15,260
694
46
2
0
338,578
1
L
Thor
12,473
567
6
0
0
344,277
1
W
Kukulkan
16,672
758
114
5
0
395,847
1
L
Sol
16,039
729
52
2
0
441,855
1
L
Chaac
12,495
568
27
1
0
343,194
2
L
Janus
13,598
618
88
4
0
333,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role