Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
9W - 14L
1,418 SR
Queue Stats
65W - 105L
1,254 Elo+
Party 2
Hades
Hades
BeatrixKiddo666
Hades
Level 28
God Stats
11W - 20L
1,354 SR
Queue Stats
54W - 78L
1,247 Elo+
Party 2
Chang'e
Chang'e
Drazmetic89
Chang'e
Level 45
God Stats
275W - 274L
1,394 SR
Queue Stats
312W - 328L
1,261 Elo+
Solo
Set
Set
Texas Hokage
Set
Level 44
God Stats
10W - 8L
1,109 SR
Queue Stats
225W - 258L
1,377 Elo+
Solo
Artemis
Artemis
xBaked bacoNx
Artemis
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
37W - 63L
1,228 Elo+
Party 2
Team Averages
Level 38
1,307 SR
1,273 Elo+

VS

Team Averages
Level 52
1,400 SR
1,312 Elo+
Olorun
Olorun
BIGDADDYZ1028
Olorun
Level 42
God Stats
26W - 68L
1,269 SR
Queue Stats
65W - 137L
1,210 Elo+
Solo
Bellona
Bellona
BabyBushMaker
Bellona
Level 78
God Stats
10W - 5L
1,500 SR
Queue Stats
274W - 261L
1,328 Elo+
Party 3
Yemoja
Yemoja
TheSleepyGuest
Yemoja
Level 48
God Stats
2W - 2L
1,268 SR
Queue Stats
4W - 6L
1,328 Elo+
Party 3
Pele
Pele
ViralLegacy01
Pele
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 119L
1,326 Elo+
Party 1
Medusa
Medusa
Zets28
Medusa
Level 22
God Stats
16W - 15L
1,463 SR
Queue Stats
401W - 479L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 7 / 12
17,323
444
28,675
36,253
65,314
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 8 / 4
16,453
422
17,716
34,327
43,833
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Drazmetic89
Chang'e
20
12 / 7 / 9
17,940
460
33,199
34,739
12,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 13 / 2
16,692
428
11,115
34,029
14,605
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
20
3 / 14 / 6
15,954
409
16,970
33,848
13,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 12
16,531
424
12,204
15,882
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
7 / 9 / 8
20,075
515
25,200
34,907
23,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 2 / 16
18,575
476
16,997
26,510
33,479
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
20 / 4 / 14
24,509
628
54,513
44,032
19,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Zets28
Medusa
20
19 / 6 / 11
22,405
574
36,133
36,736
16,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
27
Kills
48
49
Deaths
27
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
7
12
1.29
W
0
6
12
1
W
Bellona
7
9
8
1.22
L
4
8
4
0.75
L
Chang'e
Drazmetic89
Chang'e
12
7
9
2.36
L
5
13
2
0.46
W
2
2
16
5
W
20
4
14
6.75
W
Medusa
Zets28
Medusa
19
6
11
4.08
L
Artemis
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,675
Damage
145,047
173,196
Taken
158,067
150,094
Mitigated
100,824
41,886
Healing
58,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
28,675
6,224
0
2,041
36,253
65,314
1,517
4,861
31,392
119,067
1,523
W
12,204
9,074
462
3,947
15,882
7,564
1,585
11,662
4,220
57,875
0
W
Bellona
25,200
6,880
0
6,159
34,907
23,848
2,910
16,064
18,843
0
134,904
L
17,716
1,797
471
7,256
34,327
43,833
274
9,643
24,684
76,299
0
L
Chang'e
Drazmetic89
Chang'e
33,199
1,205
7,106
14,336
34,739
12,481
1,046
5,932
28,807
113,078
0
L
11,115
6,891
0
6,451
34,029
14,605
0
3,201
30,828
0
116,674
W
16,997
2,495
2,461
2,984
26,510
33,479
1,717
12,145
14,365
57,683
0
W
54,513
19,954
0
25,629
44,032
19,768
3,579
22,432
21,600
0
248,582
W
Medusa
Zets28
Medusa
36,133
24,738
582
16,297
36,736
16,165
6,992
19,320
17,416
0
176,885
L
Artemis
16,970
7,736
0
4,225
33,848
13,861
1,782
5,564
28,284
0
85,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,362
Gold Earned
102,095
685
Minions Killed
732
0
Camps Cleared
0
2,832,971
Distance Traveled
3,346,979
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,323
444
153
4
0
559,364
4
W
Olorun
16,531
424
77
2
0
579,000
1
W
Bellona
20,075
515
164
4
0
631,309
5
L
Hades
16,453
422
104
3
0
571,640
1
L
Chang'e
17,940
460
115
3
0
679,878
0
L
Set
16,692
428
167
4
0
489,803
0
W
Yemoja
18,575
476
65
2
0
716,985
1
W
Pele
24,509
628
251
6
0
761,973
0
W
Medusa
22,405
574
175
4
0
657,712
2
L
Artemis
15,954
409
146
4
0
532,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role