Player Matchup

Nu Wa
Nu Wa
AlKebab
Nu Wa
Level 142
God Stats
17W - 10L
1,625 SR
Queue Stats
63W - 52L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Doubtedpine
Jormungandr
Level 81
God Stats
21W - 24L
1,741 SR
Queue Stats
311W - 318L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Geomathias
Ne Zha
Level 81
God Stats
20W - 14L
1,657 SR
Queue Stats
173W - 178L
1,529 Elo+
Solo
Zeus
Zeus
roBHOgaB
Zeus
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 97L
1,253 Elo+
Solo
Ullr
Ullr
siorg
Ullr
Level 51
God Stats
1W - 4L
1,283 SR
Queue Stats
59W - 56L
1,375 Elo+
Solo
Team Averages
Level 91
1,561 SR
1,428 Elo+

VS

Team Averages
Level 70
1,541 SR
1,300 Elo+
Anhur
Anhur
Ic3Te4pky
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,160 Elo+
Solo
Raijin
Raijin
Lloydgeorge
Raijin
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
224W - 205L
1,521 Elo+
Solo
Geb
Geb
NosFoTemek
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,245 Elo+
Solo
Jormungandr
Jormungandr
Scarscab
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,264 Elo+
Solo
Da Ji
Da Ji
YegeNanHaiZI
Da Ji
Level 86
God Stats
1W - 2L
1,705 SR
Queue Stats
14W - 18L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlKebab
Nu Wa
20
9 / 1 / 14
14,598
1,043
24,914
8,292
2,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Doubtedpine
Jormungandr
20
3 / 1 / 20
13,473
962
18,220
15,493
11,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Geomathias
Ne Zha
20
11 / 3 / 11
14,978
1,070
16,467
10,569
4,218
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
20
4 / 2 / 17
13,297
950
27,174
8,237
2,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
siorg
Ullr
20
6 / 4 / 18
13,718
980
14,566
15,059
5,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ic3Te4pky
Anhur
18
2 / 6 / 6
12,499
893
4,942
20,751
6,646
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
19
1 / 8 / 6
12,441
889
11,398
21,762
6,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 5
11,592
828
3,864
12,347
8,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Scarscab
Jormungandr
19
3 / 7 / 5
13,119
937
14,655
28,905
18,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 10 / 5
12,664
905
14,079
24,084
7,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
33
Kills
11
11
Deaths
33
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlKebab
Nu Wa
9
1
14
16
W
Jormungandr
Doubtedpine
Jormungandr
3
1
20
13
W
Ne Zha
Geomathias
Ne Zha
11
3
11
5.5
L
Anhur
Ic3Te4pky
Anhur
2
6
6
0.83
L
Raijin
1
8
6
0.5
L
1
2
5
1.75
L
Jormungandr
Scarscab
Jormungandr
3
7
5
0.79
L
4
10
5
0.65
W
Zeus
4
2
17
6.25
W
Ullr
siorg
Ullr
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,341
Damage
48,938
57,650
Taken
107,849
26,382
Mitigated
48,188
5,110
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlKebab
Nu Wa
24,914
5,612
0
147
8,292
2,978
0
4,778
3,514
48,532
0
W
Jormungandr
Doubtedpine
Jormungandr
18,220
3,203
0
688
15,493
11,284
0
10,559
4,934
43,033
0
W
Ne Zha
Geomathias
Ne Zha
16,467
4,245
0
923
10,569
4,218
0
4,301
6,268
0
50,857
L
Anhur
Ic3Te4pky
Anhur
4,942
2,257
426
573
20,751
6,646
0
11,896
8,855
0
32,862
L
Raijin
11,398
1,107
0
0
21,762
6,608
0
14,185
7,577
50,586
0
L
3,864
101
0
0
12,347
8,557
0
8,822
3,525
6,655
0
L
Jormungandr
Scarscab
Jormungandr
14,655
4,010
741
2,747
28,905
18,860
0
20,297
8,608
56,953
0
L
14,079
4,141
0
600
24,084
7,517
0
15,108
8,976
0
21,487
W
Zeus
27,174
820
0
797
8,237
2,789
0
3,735
4,502
45,805
0
W
Ullr
siorg
Ullr
14,566
9,079
0
2,555
15,059
5,113
0
6,544
6,748
0
36,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,064
Gold Earned
62,315
293
Minions Killed
260
13
Camps Cleared
4
1,364,427
Distance Traveled
1,090,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,598
1,043
44
3
3
270,806
0
W
Jormungandr
13,473
962
54
4
0
297,296
0
W
Ne Zha
14,978
1,070
74
5
7
284,492
0
L
Anhur
12,499
893
60
4
1
227,595
0
L
Raijin
12,441
889
80
6
0
225,072
2
L
Geb
11,592
828
10
1
1
181,830
0
L
Jormungandr
13,119
937
90
6
0
220,245
1
L
Da Ji
12,664
905
20
1
2
236,071
0
W
Zeus
13,297
950
62
4
1
251,707
1
W
Ullr
13,718
980
59
4
2
260,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role