Player Matchup

Agni
Agni
DaKiNGNME813
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,355 Elo+
Solo
Medusa
Medusa
Tom Dizzle85
Medusa
Level 80
God Stats
6W - 5L
1,698 SR
Queue Stats
96W - 116L
1,511 Elo+
Solo
Tyr
Tyr
v Draa
Tyr
Level 88
God Stats
22W - 19L
1,674 SR
Queue Stats
721W - 651L
1,608 Elo+
Solo
Team Averages
Level 97
1,624 SR
1,491 Elo+

VS

Team Averages
Level 117
1,772 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
6W - 4L
1,944 SR
Queue Stats
301W - 306L
1,590 Elo+
Solo
Anhur
Anhur
GROVECHRISs
Anhur
Level 144
God Stats
2W - 1L
2,016 SR
Queue Stats
61W - 63L
1,566 Elo+
Solo
Yemoja
Yemoja
dragon_man_qc
Yemoja
Level 59
God Stats
35W - 46L
1,356 SR
Queue Stats
173W - 241L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
11,382
711
8,343
12,962
2,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
0 / 4 / 4
9,836
615
7,734
9,726
2,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
v Draa
Tyr
13
4 / 7 / 1
11,333
708
7,840
15,227
11,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
4
0 / 0 / 0
7,693
481
699
381
74
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

14
7 / 3 / 6
11,432
715
10,127
16,640
6,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 8
10,471
654
4,855
12,297
12,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
10
13
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
3
2
4
2.5
L
7
3
6
3.33
W
Medusa
0
4
4
0.5
L
3
4
8
1.75
W
Tyr
v Draa
Tyr
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
15,681
37,915
Taken
29,318
16,376
Mitigated
18,722
9,053
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
699
127
0
0
381
74
0
24
357
4,136
0
W
8,343
420
0
3,709
12,962
2,867
600
2,129
10,833
30,125
0
L
10,127
4,130
0
3,405
16,640
6,218
0
4,934
11,706
0
44,673
W
Medusa
7,734
2,936
710
1,561
9,726
2,496
2,037
2,734
6,992
0
41,534
L
4,855
785
1,721
790
12,297
12,430
0
3,402
8,895
29,290
0
W
Tyr
v Draa
Tyr
7,840
1,502
0
3,073
15,227
11,013
261
815
14,412
0
54,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
29,596
172
Minions Killed
123
0
Camps Cleared
0
847,160
Distance Traveled
554,207
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,693
481
6
0
0
43,269
1
W
Agni
11,382
711
41
3
0
300,311
0
L
Anhur
11,432
715
87
5
0
238,423
2
W
Medusa
9,836
615
66
4
0
279,106
2
L
Yemoja
10,471
654
30
2
0
272,515
0
W
Tyr
11,333
708
65
4
0
267,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role