Player Matchup

Ymir
Ymir
Conscript DIZZY
Ymir
Level 144
God Stats
2W - 8L
1,858 SR
Queue Stats
81W - 86L
1,291 Elo+
Party 1
Sobek
Sobek
deathsilver09
Sobek
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
juangoku10
Kuzenbo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,287 Elo+
Party 1
Team Averages
Level 104
1,619 SR
1,288 Elo+

VS

Team Averages
Level 90
1,501 SR
1,446 Elo+
Cernunnos
Cernunnos
JOG804
Cernunnos
Level 65
God Stats
9W - 8L
1,492 SR
Queue Stats
207W - 202L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Sirhoey
Xing Tian
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 184L
1,423 Elo+
Solo
Hera
Hera
nitschkebim
Hera
Level 99
God Stats
26W - 26L
1,511 SR
Queue Stats
205W - 215L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
12,945
588
8,370
24,246
7,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 2
12,169
553
4,101
22,854
20,225
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
juangoku10
Kuzenbo
12
0 / 4 / 3
11,706
532
10,317
25,269
26,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JOG804
Cernunnos
13
6 / 3 / 6
13,914
632
17,577
13,780
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Sirhoey
Xing Tian
14
0 / 1 / 13
13,371
608
6,301
15,996
16,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 0 / 6
15,473
703
30,721
7,943
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Cernunnos
JOG804
Cernunnos
6
3
6
3
W
Xing Tian
Sirhoey
Xing Tian
0
1
13
6.5
L
0
7
2
0.14
L
Kuzenbo
juangoku10
Kuzenbo
0
4
3
0.38
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
54,599
72,369
Taken
37,719
54,450
Mitigated
23,886
3,286
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,370
413
0
0
24,246
7,407
0
14,651
9,595
74,871
0
W
Cernunnos
JOG804
Cernunnos
17,577
7,736
0
2,674
13,780
4,867
1,360
9,607
4,173
0
68,111
W
Xing Tian
Sirhoey
Xing Tian
6,301
738
0
3,552
15,996
16,048
1,327
8,780
7,216
47,246
0
L
4,101
206
0
3,036
22,854
20,225
0
12,190
10,664
28,174
0
L
Kuzenbo
juangoku10
Kuzenbo
10,317
1,934
0
250
25,269
26,818
9
10,349
14,920
58,811
0
W
30,721
9,219
0
1,179
7,943
2,971
769
4,754
3,189
89,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
42,758
218
Minions Killed
262
0
Camps Cleared
0
1,214,574
Distance Traveled
1,130,717
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,945
588
122
6
0
394,271
3
W
Cernunnos
13,914
632
65
3
0
339,610
2
W
Xing Tian
13,371
608
62
3
0
404,816
1
L
Sobek
12,169
553
44
2
0
406,082
4
L
Kuzenbo
11,706
532
52
2
0
414,221
9
W
Hera
15,473
703
135
6
0
386,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role