Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dzyabko
Zhong Kui
Level 49
God Stats
0W - 2L
1,268 SR
Queue Stats
61W - 77L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
Intle
Kuzenbo
Level 109
God Stats
2W - 2L
1,333 SR
Queue Stats
168W - 196L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Jafri
Ne Zha
Level 118
God Stats
7W - 10L
1,548 SR
Queue Stats
589W - 641L
1,409 Elo+
Solo
Jormungandr
Jormungandr
SVREquinox
Jormungandr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,495 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,437 Elo+

VS

Team Averages
Level 69
1,450 SR
1,425 Elo+
Ah Puch
Ah Puch
AlirezaAlireza67
Ah Puch
Level 125
God Stats
1W - 0L
1,601 SR
Queue Stats
62W - 67L
1,423 Elo+
Solo
Merlin
Merlin
DarkAngelNes
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Duuuduuu14
Cu Chulainn
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,403 Elo+
Solo
Thoth
Thoth
Sicko1991
Thoth
Level 58
God Stats
9W - 13L
1,391 SR
Queue Stats
548W - 540L
1,391 Elo+
Solo
Freya
Freya
TBRYZEN7
Freya
Level 29
God Stats
1W - 1L
1,256 SR
Queue Stats
19W - 19L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 6 / 6
13,295
739
21,807
22,008
10,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Dzyabko
Zhong Kui
18
3 / 9 / 8
10,988
610
15,681
23,438
16,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Intle
Kuzenbo
16
1 / 8 / 9
11,299
628
13,789
23,666
44,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Jafri
Ne Zha
18
6 / 12 / 3
11,896
661
14,354
20,056
8,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SVREquinox
Jormungandr
20
6 / 11 / 7
12,973
721
14,572
26,911
15,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 26
14,615
812
30,219
13,886
6,492
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
5 / 5 / 29
12,802
711
21,089
13,117
5,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Duuuduuu14
Cu Chulainn
20
9 / 6 / 26
13,524
751
18,517
21,427
18,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Sicko1991
Thoth
19
5 / 6 / 25
12,033
669
13,575
21,335
9,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
TBRYZEN7
Freya
20
16 / 3 / 15
14,912
828
22,510
21,594
10,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
167
23
Kills
46
46
Deaths
24
33
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
7
6
6
1.67
W
11
4
26
6
W
Merlin
5
5
29
3.9
W
Cu Chulainn
Duuuduuu14
Cu Chulainn
9
6
26
3.67
L
Zhong Kui
Dzyabko
Zhong Kui
3
9
8
0.78
L
Kuzenbo
Intle
Kuzenbo
1
8
9
0.69
L
Ne Zha
Jafri
Ne Zha
6
12
3
0.63
L
Jormungandr
SVREquinox
Jormungandr
6
11
7
0.86
W
Thoth
Sicko1991
Thoth
5
6
25
2.92
W
Freya
TBRYZEN7
Freya
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,203
Damage
105,910
116,079
Taken
91,359
94,182
Mitigated
49,652
26,966
Healing
45,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
21,807
6,820
1,998
8,281
22,008
10,050
635
18,085
3,923
0
64,215
W
30,219
1,068
3,037
2,512
13,886
6,492
1,080
5,884
8,002
57,766
0
W
Merlin
21,089
985
3,006
1,718
13,117
5,600
1,260
6,998
6,119
41,313
0
W
Cu Chulainn
Duuuduuu14
Cu Chulainn
18,517
6,268
3,597
3,574
21,427
18,341
1,063
12,381
9,046
575
34,937
L
Zhong Kui
Dzyabko
Zhong Kui
15,681
839
1,520
3,013
23,438
16,284
232
18,361
5,077
23,700
0
L
Kuzenbo
Intle
Kuzenbo
13,789
3,863
2,198
2,465
23,666
44,063
11
18,230
5,436
20,311
0
L
Ne Zha
Jafri
Ne Zha
14,354
2,413
920
2,543
20,056
8,363
916
13,930
6,126
0
28,908
L
Jormungandr
SVREquinox
Jormungandr
14,572
5,273
677
3,351
26,911
15,422
0
19,311
7,600
30,384
0
W
Thoth
Sicko1991
Thoth
13,575
1,054
1,904
7,870
21,335
9,204
424
7,178
14,157
30,999
0
W
Freya
TBRYZEN7
Freya
22,510
7,130
4,528
13,455
21,594
10,015
1,200
11,601
9,993
35,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,451
Gold Earned
67,886
200
Minions Killed
244
0
Camps Cleared
0
1,322,135
Distance Traveled
1,533,557
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,295
739
92
5
0
290,724
0
W
Ah Puch
14,615
812
63
4
0
298,791
0
W
Merlin
12,802
711
59
3
0
292,400
0
W
Cu Chulainn
13,524
751
48
3
0
330,764
1
L
Zhong Kui
10,988
610
29
2
0
285,341
3
L
Kuzenbo
11,299
628
13
1
0
266,511
1
L
Ne Zha
11,896
661
27
2
0
212,707
0
L
Jormungandr
12,973
721
39
2
0
266,852
0
W
Thoth
12,033
669
34
2
0
282,819
4
W
Freya
14,912
828
40
2
0
328,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role