Player Matchup

Hercules
Hercules
 
Hercules
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASAP_Lion_Judah
Anubis
Level 102
God Stats
3W - 4L
1,353 SR
Queue Stats
87W - 88L
1,453 Elo+
Solo
Raijin
Raijin
iauija_milwalkie
Raijin
Level 124
God Stats
5W - 4L
1,683 SR
Queue Stats
490W - 543L
1,480 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,478 Elo+

VS

Team Averages
Level 43
1,555 SR
1,433 Elo+
Sun Wukong
Sun Wukong
CozmosisJones
Sun Wukong
Level 86
God Stats
3W - 9L
1,500 SR
Queue Stats
955W - 995L
1,469 Elo+
Solo
Zeus
Zeus
DEJONGH1530
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,427 Elo+
Solo
Fenrir
Fenrir
winci
Fenrir
Level 16
God Stats
25W - 23L
1,665 SR
Queue Stats
161W - 162L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 1 / 4
8,975
690
4,776
12,380
9,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
8,430
648
4,992
5,211
2,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 5
8,412
647
8,235
9,985
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CozmosisJones
Sun Wukong
9
1 / 2 / 2
7,575
583
3,673
7,713
6,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 4 / 0
8,248
634
11,713
7,337
2,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
winci
Fenrir
9
1 / 5 / 2
7,660
589
5,606
9,390
2,852
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
4
8
W
3
0
4
5
L
Sun Wukong
CozmosisJones
Sun Wukong
1
2
2
1
L
2
4
0
0.5
W
2
3
5
1.5
L
Fenrir
winci
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
20,992
27,576
Taken
24,440
14,611
Mitigated
11,182
10,928
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,776
1,496
0
3,953
12,380
9,370
937
4,298
8,082
0
10,906
W
4,992
211
0
2,438
5,211
2,139
223
2,715
2,496
31,167
0
L
Sun Wukong
CozmosisJones
Sun Wukong
3,673
1,075
123
1,698
7,713
6,062
297
4,504
3,209
0
15,980
L
11,713
402
302
559
7,337
2,268
0
3,320
4,017
43,065
0
W
8,235
313
1,179
3,358
9,985
3,102
126
4,719
5,266
33,316
0
L
Fenrir
winci
Fenrir
5,606
365
0
591
9,390
2,852
0
6,055
3,335
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
23,483
135
Minions Killed
117
0
Camps Cleared
0
647,970
Distance Traveled
578,750
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,975
690
20
2
0
228,607
0
W
Anubis
8,430
648
50
4
0
207,055
0
L
Sun Wukong
7,575
583
23
2
0
165,465
0
L
Zeus
8,248
634
71
5
0
193,444
2
W
Raijin
8,412
647
65
5
0
212,308
1
L
Fenrir
7,660
589
23
2
0
219,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role