Player Matchup

Hera
Hera
 
Hera
Level 8
God Stats
5W - 8L
1,248 SR
Queue Stats
164W - 199L
1,371 Elo+
Solo
Freya
Freya
Bubble___MiX
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Ah Puch
Ah Puch
Dominpogo
Ah Puch
Level 28
God Stats
123W - 144L
1,407 SR
Queue Stats
197W - 228L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Ziiiz-HFC
Jing Wei
Level 15
God Stats
3W - 5L
1,356 SR
Queue Stats
8W - 16L
1,459 Elo+
Solo
Ymir
Ymir
publiman
Ymir
Level 29
God Stats
7W - 11L
1,433 SR
Queue Stats
23W - 38L
1,334 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,447 Elo+

VS

Team Averages
Level 19
1,579 SR
1,414 Elo+
Merlin
Merlin
PokemonChamp358
Merlin
Level 29
God Stats
6W - 3L
1,542 SR
Queue Stats
110W - 72L
1,625 Elo+
Solo
Ares
Ares
Russian PD
Ares
Level 30
God Stats
32W - 27L
1,721 SR
Queue Stats
549W - 560L
1,150 Elo+
Solo
Neith
Neith
XxamdamiloxX
Neith
Level 25
God Stats
5W - 4L
1,632 SR
Queue Stats
34W - 28L
1,379 Elo+
Solo
Hun Batz
Hun Batz
adrian-dpg
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Solo
Amaterasu
Amaterasu
theraksel
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 9 / 4
10,492
420
8,419
15,909
4,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 8 / 9
10,622
425
10,362
16,754
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Dominpogo
Ah Puch
15
6 / 7 / 12
10,883
435
9,317
14,317
6,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Ziiiz-HFC
Jing Wei
16
3 / 13 / 2
10,440
418
7,887
20,427
7,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
4 / 6 / 6
10,944
438
6,092
17,488
14,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 13
16,819
673
31,336
10,152
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 0 / 13
14,520
581
16,194
18,805
20,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 5 / 7
13,358
534
7,472
12,412
5,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
adrian-dpg
Hun Batz
16
2 / 14 / 8
11,614
465
8,246
20,794
8,434
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
theraksel
Amaterasu
17
5 / 14 / 14
12,134
485
9,327
21,175
8,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
31
Kills
43
43
Deaths
33
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
9
4
0.89
L
12
8
9
2.06
L
Ah Puch
Dominpogo
Ah Puch
6
7
12
1.71
W
17
0
13
23.5
W
16
0
13
22.5
W
3
5
7
1.3
L
Jing Wei
Ziiiz-HFC
Jing Wei
3
13
2
0.31
W
Hun Batz
adrian-dpg
Hun Batz
2
14
8
0.43
L
Ymir
4
6
6
1.17
W
Amaterasu
theraksel
Amaterasu
5
14
14
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
72,575
84,895
Taken
83,338
38,855
Mitigated
47,056
13,115
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,419
2,472
255
1,233
15,909
4,377
1,078
9,429
6,480
58,829
0
L
10,362
4,452
0
2,642
16,754
5,107
175
8,172
8,582
28,019
0
L
Ah Puch
Dominpogo
Ah Puch
9,317
554
0
3,916
14,317
6,895
912
8,688
5,629
66,579
0
W
31,336
884
184
3,443
10,152
4,552
3,255
3,528
6,624
180,295
0
W
16,194
755
0
1,953
18,805
20,297
1,334
4,568
14,237
67,207
0
W
7,472
3,439
0
5,432
12,412
5,187
4,067
3,077
9,335
0
94,521
L
Jing Wei
Ziiiz-HFC
Jing Wei
7,887
7,328
0
2,703
20,427
7,858
2,200
13,338
7,089
0
56,390
W
Hun Batz
adrian-dpg
Hun Batz
8,246
1,681
0
2,858
20,794
8,434
1,134
10,653
9,565
0
34,675
L
Ymir
6,092
337
513
1,853
17,488
14,618
164
7,903
9,585
36,725
0
W
Amaterasu
theraksel
Amaterasu
9,327
3,581
0
3,119
21,175
8,586
2,263
12,364
8,811
0
29,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
68,445
443
Minions Killed
540
0
Camps Cleared
0
1,721,987
Distance Traveled
2,179,313
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,492
420
120
5
0
323,884
3
L
Freya
10,622
425
32
1
0
369,927
0
L
Ah Puch
10,883
435
114
5
0
362,559
2
W
Merlin
16,819
673
279
11
0
436,026
2
W
Ares
14,520
581
65
3
0
506,620
3
W
Neith
13,358
534
125
5
0
368,790
0
L
Jing Wei
10,440
418
112
4
0
357,640
0
W
Hun Batz
11,614
465
48
2
0
472,987
3
L
Ymir
10,944
438
65
3
0
307,977
3
W
Amaterasu
12,134
485
23
1
0
394,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role