Player Matchup

Nemesis
Nemesis
Azuryk
Nemesis
Level 27
God Stats
4W - 3L
1,629 SR
Queue Stats
40W - 29L
1,540 Elo+
Party 1
Eset
Eset
DerBeuteWaschbar
Eset
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
205W - 196L
1,463 Elo+
Solo
Hercules
Hercules
iTranscension
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,517 Elo+
Party 1
Team Averages
Level 27
1,539 SR
1,506 Elo+

VS

Team Averages
Level 38
1,438 SR
1,524 Elo+
Baron Samedi
Baron Samedi
SilverJiyu
Baron Samedi
Level 82
God Stats
1W - 6L
1,315 SR
Queue Stats
20W - 54L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
Tag143
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,708 Elo+
Party 2
Heimdallr
Heimdallr
nertunder
Heimdallr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azuryk
Nemesis
16
9 / 4 / 11
16,900
626
26,368
19,529
11,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 6 / 7
17,738
657
24,663
19,701
6,942
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
iTranscension
Hercules
17
7 / 1 / 13
17,218
638
15,888
28,213
42,679
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SilverJiyu
Baron Samedi
15
3 / 12 / 4
15,650
580
20,010
24,948
10,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Tag143
Amaterasu
14
2 / 7 / 6
14,904
552
8,890
31,768
41,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
nertunder
Heimdallr
17
6 / 5 / 5
17,749
657
18,044
20,237
9,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
11
11
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Azuryk
Nemesis
9
4
11
3.63
W
8
6
7
1.92
L
Baron Samedi
SilverJiyu
Baron Samedi
3
12
4
0.42
L
Amaterasu
Tag143
Amaterasu
2
7
6
0.71
W
Hercules
iTranscension
Hercules
7
1
13
13.5
L
Heimdallr
nertunder
Heimdallr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,919
Damage
46,944
67,443
Taken
76,953
61,000
Mitigated
61,310
29,916
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Azuryk
Nemesis
26,368
14,440
1,411
7,627
19,529
11,379
1,402
4,292
15,237
0
62,291
W
24,663
929
1,634
4,540
19,701
6,942
1,694
8,207
11,494
117,786
0
L
Baron Samedi
SilverJiyu
Baron Samedi
20,010
1,190
2,413
6,420
24,948
10,939
754
9,020
15,928
60,945
0
L
Amaterasu
Tag143
Amaterasu
8,890
4,275
0
9,431
31,768
41,324
0
11,910
19,858
0
24,856
W
Hercules
iTranscension
Hercules
15,888
6,262
905
13,799
28,213
42,679
1,000
7,922
20,291
0
49,371
L
Heimdallr
nertunder
Heimdallr
18,044
8,576
1,383
5,026
20,237
9,047
1,784
4,113
16,124
0
99,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
48,303
262
Minions Killed
234
0
Camps Cleared
0
1,545,408
Distance Traveled
1,352,900
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,900
626
66
2
0
563,030
10
W
Eset
17,738
657
139
5
0
427,494
3
L
Baron Samedi
15,650
580
69
3
0
437,124
1
L
Amaterasu
14,904
552
19
1
0
441,896
3
W
Hercules
17,218
638
57
2
0
554,884
4
L
Heimdallr
17,749
657
146
5
0
473,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role