Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
21W - 20L
1,469 SR
Queue Stats
25W - 27L
1,305 Elo+
Solo
Neith
Neith
Psych0 CeD
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,307 Elo+
Party 2
Achilles
Achilles
Ravixoli
Achilles
Level 18
God Stats
16W - 20L
1,427 SR
Queue Stats
45W - 48L
1,315 Elo+
Solo
Loki
Loki
aureolegloom
Loki
Level 12
God Stats
4W - 3L
1,359 SR
Queue Stats
14W - 19L
1,258 Elo+
Solo
Apollo
Apollo
xXGet SaucyXx
Apollo
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
139W - 161L
1,305 Elo+
Party 2
Team Averages
Level 18
1,491 SR
1,298 Elo+

VS

Team Averages
Level 24
1,528 SR
1,314 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BIGGEY B
Achilles
Level 76
God Stats
8W - 10L
1,616 SR
Queue Stats
71W - 84L
1,369 Elo+
Party 1
Ganesha
Ganesha
ItzHaleyBrooke
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,360 Elo+
Party 1
Artio
Artio
LethalNature04
Artio
Level 7
God Stats
1W - 4L
1,512 SR
Queue Stats
24W - 27L
1,322 Elo+
Party 1
Cerberus
Cerberus
Zx_Blobbyy_xZ
Cerberus
Level 7
God Stats
0W - 2L
1,513 SR
Queue Stats
21W - 29L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 3 / 18
11,669
1,061
10,122
7,359
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
17
1 / 3 / 16
10,430
948
5,339
6,052
2,085
Achilles
Ravixoli
Achilles
19
20 / 0 / 11
15,275
1,389
23,234
14,484
4,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 22
11,606
1,055
8,386
6,392
2,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 3 / 16
12,089
1,099
16,390
11,173
4,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 0 / 0
8,420
765
0
0
0
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
BIGGEY B
Achilles
17
10 / 14 / 0
12,644
1,149
24,432
26,857
13,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 5 / 2
9,010
819
1,613
6,560
3,110
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 16 / 6
10,801
982
10,198
31,925
35,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Zx_Blobbyy_xZ
Cerberus
14
0 / 4 / 1
8,980
816
738
8,363
5,417
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
39
Kills
10
10
Deaths
39
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
18
5.33
L
Set
 
Set
0
0
0
0
L
Achilles
BIGGEY B
Achilles
10
14
0
0.71
L
0
5
2
0.2
L
0
16
6
0.19
W
Neith
1
3
16
3
W
Achilles
Ravixoli
Achilles
20
0
11
25.5
L
Cerberus
Zx_Blobbyy_xZ
Cerberus
0
4
1
0.13
W
5
1
22
16
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
36,981
45,460
Taken
73,705
16,811
Mitigated
57,917
7,169
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,122
1,510
194
792
7,359
3,048
0
1,680
5,679
20,133
0
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
BIGGEY B
Achilles
24,432
10,681
0
318
26,857
13,783
0
2,972
23,885
0
39,328
L
1,613
566
171
153
6,560
3,110
0
1,244
5,316
4,541
0
L
10,198
2,944
341
2,043
31,925
35,607
0
4,561
27,364
30,848
0
W
Neith
5,339
3,258
0
478
6,052
2,085
0
2,049
4,003
0
16,431
W
Achilles
Ravixoli
Achilles
23,234
13,766
0
5,060
14,484
4,688
0
3,874
10,610
0
49,968
L
Cerberus
Zx_Blobbyy_xZ
Cerberus
738
181
0
456
8,363
5,417
0
1,345
7,018
8,624
0
W
8,386
3,573
0
0
6,392
2,492
0
1,586
4,806
0
22,400
W
16,390
13,599
0
645
11,173
4,498
0
3,360
7,813
0
40,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
49,855
184
Minions Killed
98
12
Camps Cleared
2
922,907
Distance Traveled
561,343
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,669
1,061
23
2
0
167,057
0
L
Set
8,420
765
0
0
0
2,011
0
L
Achilles
12,644
1,149
39
4
2
214,283
0
L
Ganesha
9,010
819
0
0
0
52,756
1
L
Artio
10,801
982
41
4
0
189,175
1
W
Neith
10,430
948
27
2
1
135,600
0
W
Achilles
15,275
1,389
62
6
6
211,165
0
L
Cerberus
8,980
816
18
2
0
103,118
0
W
Loki
11,606
1,055
37
3
0
226,923
0
W
Apollo
12,089
1,099
35
3
5
182,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role