Player Matchup

Ares
Ares
Dule_dux
Ares
Level 18
God Stats
25W - 53L
1,131 SR
Queue Stats
53W - 135L
962 Elo+
Party 1
Izanami
Izanami
Korpaks
Izanami
Level 23
God Stats
13W - 32L
1,279 SR
Queue Stats
88W - 189L
1,094 Elo+
Party 1
Ra
Ra
backokralj94
Ra
Level 27
God Stats
15W - 33L
1,189 SR
Queue Stats
94W - 205L
1,024 Elo+
Party 1
Team Averages
Level 23
1,200 SR
1,027 Elo+

VS

Team Averages
Level 10
1,555 SR
1,336 Elo+
Janus
Janus
Jadieladie
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Amaterasu
Amaterasu
Swet12Gayteen
Amaterasu
Level 18
God Stats
3W - 2L
1,665 SR
Queue Stats
88W - 79L
1,563 Elo+
Solo
Susano
Susano
blueisgreen
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 13
11,282
627
3,628
8,535
5,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Korpaks
Izanami
14
12 / 3 / 8
12,832
713
16,359
9,028
3,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 2 / 10
11,837
658
11,702
7,046
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 9 / 1
9,332
518
5,440
10,075
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Swet12Gayteen
Amaterasu
15
5 / 0 / 0
12,513
695
9,982
14,298
15,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
10
0 / 11 / 1
9,306
517
2,260
15,861
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
5
5
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
13
7.5
L
Janus
0
9
1
0.06
W
Izanami
Korpaks
Izanami
12
3
8
5.33
L
Amaterasu
Swet12Gayteen
Amaterasu
5
0
0
5
W
7
2
10
6
L
Susano
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
17,682
24,609
Taken
40,234
12,671
Mitigated
25,154
7,615
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,628
34
0
1,719
8,535
5,711
576
2,632
5,903
10,209
0
L
Janus
5,440
63
0
0
10,075
2,970
384
4,198
5,877
25,777
0
W
Izanami
Korpaks
Izanami
16,359
10,643
0
756
9,028
3,679
1,442
1,097
7,931
0
51,078
L
Amaterasu
Swet12Gayteen
Amaterasu
9,982
2,152
0
6,169
14,298
15,034
0
5,147
9,151
0
81,850
W
11,702
1,495
2,918
2,222
7,046
3,281
261
1,718
5,328
51,423
0
L
Susano
2,260
375
294
394
15,861
7,150
0
5,999
9,862
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
31,151
193
Minions Killed
225
0
Camps Cleared
0
987,907
Distance Traveled
916,902
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,282
627
10
1
0
344,959
3
L
Janus
9,332
518
40
2
0
273,191
0
W
Izanami
12,832
713
83
5
0
298,914
5
L
Amaterasu
12,513
695
145
8
0
359,599
4
W
Ra
11,837
658
100
6
0
344,034
2
L
Susano
9,306
517
40
2
0
284,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role