Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Askarious
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,457 Elo+
Solo
Neith
Neith
Bullets83
Neith
Level 127
God Stats
2W - 4L
1,548 SR
Queue Stats
468W - 457L
1,524 Elo+
Party 1
Da Ji
Da Ji
DirtyBuffalo
Da Ji
Level 75
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 61L
1,227 Elo+
Solo
Achilles
Achilles
Primetheus
Achilles
Level 160
God Stats
6W - 0L
1,845 SR
Queue Stats
240W - 222L
1,529 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,448 Elo+

VS

Team Averages
Level 115
1,510 SR
1,566 Elo+
Yemoja
Yemoja
Budz of Joy
Yemoja
Level 138
God Stats
1W - 3L
1,199 SR
Queue Stats
370W - 359L
1,506 Elo+
Party 2
Hera
Hera
CordedBowl103
Hera
Level 115
God Stats
10W - 4L
1,797 SR
Queue Stats
357W - 320L
1,550 Elo+
Party 2
Bastet
Bastet
FeralJuggernaut
Bastet
Level 129
God Stats
1W - 3L
1,294 SR
Queue Stats
194W - 182L
1,515 Elo+
Party 2
Thoth
Thoth
KillingHabbits
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,535 Elo+
Solo
Hades
Hades
Twin_Shadow31
Hades
Level 89
God Stats
1W - 2L
1,759 SR
Queue Stats
72W - 76L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
7 / 3 / 13
12,825
802
8,862
21,566
23,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Askarious
Yemoja
16
2 / 4 / 15
10,548
659
7,182
16,277
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Bullets83
Neith
20
4 / 1 / 15
12,181
761
11,275
12,841
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
6 / 6 / 15
11,774
736
15,079
15,767
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Primetheus
Achilles
20
8 / 4 / 15
12,445
778
17,486
22,175
18,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 11
9,900
619
5,497
10,858
12,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 11
11,783
736
17,313
11,701
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 7 / 6
11,564
723
11,643
15,681
6,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 4 / 7
13,017
814
18,834
10,748
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 8 / 12
9,633
602
12,023
17,607
9,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
27
Kills
18
18
Deaths
27
73
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
7
3
13
4.5
W
Yemoja
Askarious
Yemoja
2
4
15
2.38
L
Yemoja
0
3
11
1.83
W
Neith
Bullets83
Neith
4
1
15
11.5
L
5
5
11
2.1
W
6
6
15
2.25
L
7
7
6
1.43
L
6
4
7
2.38
W
Achilles
Primetheus
Achilles
8
4
15
3.88
L
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,884
Damage
65,310
88,626
Taken
66,595
64,285
Mitigated
38,062
41,175
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,862
26
2,882
1,598
21,566
23,991
205
12,290
8,414
17,781
0
W
Yemoja
Askarious
Yemoja
7,182
1,143
14,532
6,218
16,277
8,411
1,483
10,322
5,955
14,611
0
L
Yemoja
5,497
1,114
4,039
2,560
10,858
12,361
705
2,434
8,424
10,280
93
W
Neith
Bullets83
Neith
11,275
3,348
1,598
4,567
12,841
5,633
3,232
8,649
4,192
0
41,736
L
17,313
4,874
1,799
2,334
11,701
4,855
1,223
2,708
8,993
37,818
0
W
15,079
3,012
1,173
1,778
15,767
7,984
702
9,011
6,756
0
30,280
L
11,643
5,376
2,047
2,337
15,681
6,951
636
3,741
11,940
0
17,101
L
18,834
330
1,656
1,918
10,748
4,119
347
2,925
7,823
59,757
0
W
Achilles
Primetheus
Achilles
17,486
5,087
844
5,985
22,175
18,266
482
13,319
8,144
0
43,944
L
12,023
638
1,502
4,210
17,607
9,776
472
4,236
13,371
19,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
55,897
175
Minions Killed
162
0
Camps Cleared
0
1,405,831
Distance Traveled
1,299,741
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,825
802
20
1
0
258,809
5
W
Yemoja
10,548
659
13
1
0
243,984
0
L
Yemoja
9,900
619
10
1
0
244,237
3
W
Neith
12,181
761
68
4
0
311,898
0
L
Hera
11,783
736
33
2
0
258,067
0
W
Da Ji
11,774
736
28
2
0
291,930
0
L
Bastet
11,564
723
12
1
0
308,302
2
L
Thoth
13,017
814
87
5
0
263,983
0
W
Achilles
12,445
778
46
3
0
299,210
2
L
Hades
9,633
602
20
1
0
225,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role