Player Matchup

Merlin
Merlin
 
Merlin
Level 48
God Stats
7W - 11L
1,590 SR
Queue Stats
37W - 42L
1,292 Elo+
Solo
Horus
Horus
ChiefGoHam
Horus
Level 96
God Stats
4W - 4L
1,590 SR
Queue Stats
48W - 55L
1,243 Elo+
Solo
Neith
Neith
Its_Jonnnnnnn
Neith
Level 29
God Stats
158W - 195L
1,439 SR
Queue Stats
216W - 329L
1,206 Elo+
Solo
Team Averages
Level 58
1,540 SR
1,247 Elo+

VS

Team Averages
Level 65
1,509 SR
1,199 Elo+
Scylla
Scylla
 
Scylla
Level 65
God Stats
3W - 0L
1,613 SR
Queue Stats
54W - 58L
1,015 Elo+
Solo
Arachne
Arachne
SpazzoutBTH
Arachne
Level 64
God Stats
14W - 9L
1,226 SR
Queue Stats
183W - 160L
1,349 Elo+
Party 1
Kuzenbo
Kuzenbo
ihsan17
Kuzenbo
Level 67
God Stats
3W - 0L
1,689 SR
Queue Stats
24W - 31L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 3 / 1
6,706
671
4,827
5,377
1,344
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
7
0 / 4 / 1
6,068
607
3,772
8,473
4,779
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
7,264
726
6,060
5,489
1,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 1 / 3
7,686
769
7,046
4,881
1,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SpazzoutBTH
Arachne
9
1 / 1 / 4
6,769
677
3,855
7,760
2,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kuzenbo
ihsan17
Kuzenbo
9
3 / 1 / 2
7,562
756
3,226
7,832
6,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Scylla
 
Scylla
4
1
3
5.5
L
Horus
0
4
1
0.13
L
2
1
1
2.5
W
Arachne
SpazzoutBTH
Arachne
1
1
4
3
W
Kuzenbo
ihsan17
Kuzenbo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
14,127
19,339
Taken
20,473
7,623
Mitigated
10,055
5,800
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,827
341
441
441
5,377
1,344
0
2,992
2,385
22,312
0
W
Scylla
 
Scylla
7,046
269
588
449
4,881
1,265
0
1,598
3,283
26,179
0
L
Horus
3,772
1,983
889
2,984
8,473
4,779
0
3,442
5,031
397
13,533
L
6,060
2,137
0
1,045
5,489
1,500
0
3,890
1,599
0
22,873
W
Arachne
SpazzoutBTH
Arachne
3,855
2,719
0
2,339
7,760
2,232
0
2,120
5,640
0
15,727
W
Kuzenbo
ihsan17
Kuzenbo
3,226
1,360
564
1,554
7,832
6,558
0
1,490
6,342
11,477
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,038
Gold Earned
22,017
118
Minions Killed
100
0
Camps Cleared
0
497,952
Distance Traveled
533,366
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,706
671
43
4
0
144,105
2
W
Scylla
7,686
769
57
6
0
173,222
0
L
Horus
6,068
607
20
2
0
193,781
0
L
Neith
7,264
726
55
6
0
160,066
2
W
Arachne
6,769
677
30
3
0
192,202
1
W
Kuzenbo
7,562
756
13
1
0
167,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role