Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GHOSTOFROME
Raijin
Level 84
God Stats
3W - 4L
1,169 SR
Queue Stats
451W - 421L
1,508 Elo+
Solo
Arachne
Arachne
THawk44
Arachne
Level 89
God Stats
5W - 3L
1,732 SR
Queue Stats
218W - 226L
1,490 Elo+
Solo
Chaac
Chaac
kurenho
Chaac
Level 159
God Stats
8W - 2L
1,516 SR
Queue Stats
164W - 167L
1,586 Elo+
Solo
Team Averages
Level 108
1,484 SR
1,517 Elo+

VS

Team Averages
Level 115
1,455 SR
1,519 Elo+
Hera
Hera
Clowniac
Hera
Level 55
God Stats
3W - 9L
1,297 SR
Queue Stats
225W - 237L
1,410 Elo+
Solo
Ne Zha
Ne Zha
CuervoNegro12
Ne Zha
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 91L
1,728 Elo+
Party 1
Sol
Sol
Drunkcow101
Sol
Level 124
God Stats
1W - 5L
1,314 SR
Queue Stats
127W - 139L
1,560 Elo+
Solo
Hercules
Hercules
Mendal09
Hercules
Level 146
God Stats
1W - 3L
1,664 SR
Queue Stats
122W - 92L
1,830 Elo+
Party 1
Neith
Neith
fredy45
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 3 / 3
9,092
535
9,262
10,281
3,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
 
Jormungandr
12
0 / 4 / 9
8,046
473
5,422
10,788
8,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
13
3 / 4 / 3
8,332
490
5,980
8,513
3,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
THawk44
Arachne
15
8 / 3 / 6
10,230
602
12,640
14,705
5,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
kurenho
Chaac
16
8 / 1 / 4
9,890
582
13,749
14,090
13,093
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 6 / 1
7,836
461
8,241
8,717
3,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 7
7,426
437
8,272
14,235
4,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 3 / 6
8,865
521
9,959
11,158
3,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Mendal09
Hercules
11
4 / 4 / 3
8,255
486
7,496
11,969
10,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
fredy45
Neith
14
3 / 5 / 3
8,810
518
9,074
13,151
4,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
23
Kills
15
15
Deaths
23
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
3
1.83
W
Jormungandr
 
Jormungandr
0
4
9
1.13
L
Hera
4
6
1
0.75
L
0
5
7
0.7
L
4
3
6
2.33
W
Raijin
3
4
3
1.13
L
Hercules
Mendal09
Hercules
4
4
3
1.38
W
Arachne
THawk44
Arachne
8
3
6
3.67
L
Neith
fredy45
Neith
3
5
3
0.9
W
Chaac
kurenho
Chaac
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
43,042
58,377
Taken
59,230
33,636
Mitigated
26,973
19,557
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,262
6,281
0
3,738
10,281
3,282
1,046
3,456
6,825
0
67,469
W
Jormungandr
 
Jormungandr
5,422
1,146
0
0
10,788
8,284
117
5,140
5,648
25,569
0
L
Hera
8,241
2,200
0
1,094
8,717
3,403
0
2,155
6,562
46,991
0
L
8,272
2,416
0
3,846
14,235
4,734
0
2,134
12,101
0
43,619
L
9,959
3,508
0
4,595
11,158
3,567
0
2,933
8,225
57,019
0
W
Raijin
5,980
482
0
2,440
8,513
3,147
68
3,491
5,022
44,103
0
L
Hercules
Mendal09
Hercules
7,496
2,875
0
2,203
11,969
10,742
0
2,812
9,157
0
18,753
W
Arachne
THawk44
Arachne
12,640
7,555
0
5,099
14,705
5,830
0
3,594
11,111
0
65,335
L
Neith
fredy45
Neith
9,074
6,155
0
5,862
13,151
4,527
0
1,368
11,783
0
48,814
W
Chaac
kurenho
Chaac
13,749
3,085
0
8,280
14,090
13,093
982
2,519
11,571
0
58,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
41,192
445
Minions Killed
389
0
Camps Cleared
0
1,610,932
Distance Traveled
1,455,056
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,092
535
133
8
0
306,158
2
W
Jormungandr
8,046
473
38
2
0
325,120
2
L
Hera
7,836
461
90
5
0
243,884
4
L
Ne Zha
7,426
437
83
5
0
331,663
0
L
Sol
8,865
521
122
7
0
297,589
5
W
Raijin
8,332
490
74
4
0
268,587
4
L
Hercules
8,255
486
17
1
0
345,643
5
W
Arachne
10,230
602
99
6
0
395,934
6
L
Neith
8,810
518
77
5
0
236,277
0
W
Chaac
9,890
582
101
6
0
315,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role