Player Matchup

Set
Set
Cain Dimmadome
Set
Level 64
God Stats
2W - 0L
1,823 SR
Queue Stats
21W - 20L
1,652 Elo+
Party 1
King Arthur
King Arthur
Kiwi Dimmadome
King Arthur
Level 102
God Stats
3W - 5L
1,369 SR
Queue Stats
103W - 89L
1,592 Elo+
Party 1
Scylla
Scylla
SIR DIMMADOME
Scylla
Level 140
God Stats
6W - 5L
1,566 SR
Queue Stats
110W - 86L
1,603 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,616 Elo+

VS

Team Averages
Level 98
1,652 SR
1,594 Elo+
Kukulkan
Kukulkan
Lengend Chronic
Kukulkan
Level 129
God Stats
17W - 20L
1,550 SR
Queue Stats
177W - 163L
1,559 Elo+
Solo
Set
Set
MasterQuadman
Set
Level 94
God Stats
16W - 22L
1,468 SR
Queue Stats
151W - 154L
1,578 Elo+
Party 2
Osiris
Osiris
WaxierSnail3953
Osiris
Level 72
God Stats
3W - 1L
1,939 SR
Queue Stats
79W - 73L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
8,114
624
2,123
9,309
4,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Kiwi Dimmadome
King Arthur
12
8 / 1 / 11
10,151
781
11,257
12,369
13,023
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
11 / 1 / 4
10,922
840
12,586
6,827
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 6 / 3
8,562
659
8,171
9,577
2,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 7 / 0
8,620
663
6,916
10,485
3,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 3
7,655
589
6,184
12,371
10,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
4
4
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
King Arthur
Kiwi Dimmadome
King Arthur
8
1
11
13.5
L
Kukulkan
1
6
3
0.42
L
3
7
0
0.43
W
11
1
4
13
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
21,271
28,505
Taken
32,433
19,673
Mitigated
17,195
7,204
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,123
805
0
850
9,309
4,665
559
3,047
6,262
0
19,358
W
King Arthur
Kiwi Dimmadome
King Arthur
11,257
2,892
0
5,774
12,369
13,023
13
3,330
9,039
0
25,728
L
Kukulkan
8,171
1,816
899
2,433
9,577
2,857
0
3,785
5,792
26,797
0
L
6,916
3,868
0
1,048
10,485
3,867
0
3,598
6,887
0
24,269
W
12,586
1,678
0
580
6,827
1,985
37
1,807
5,020
53,444
0
L
6,184
2,303
0
1,989
12,371
10,471
0
5,221
7,150
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
24,837
163
Minions Killed
97
0
Camps Cleared
0
694,914
Distance Traveled
694,433
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,114
624
37
3
0
221,526
0
W
King Arthur
10,151
781
32
2
0
247,298
3
L
Kukulkan
8,562
659
38
3
0
209,107
5
L
Set
8,620
663
35
3
0
244,298
0
W
Scylla
10,922
840
94
7
0
226,090
0
L
Osiris
7,655
589
24
2
0
241,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role