Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ICY COLE TRAIN
Medusa
Level 146
God Stats
2W - 2L
1,520 SR
Queue Stats
190W - 168L
1,437 Elo+
Party 3
Agni
Agni
OOSly
Agni
Level 141
God Stats
73W - 52L
1,564 SR
Queue Stats
329W - 308L
1,405 Elo+
Party 3
Fenrir
Fenrir
komodoQC
Fenrir
Level 18
God Stats
9W - 4L
1,292 SR
Queue Stats
105W - 89L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
silent jessie
Kuzenbo
Level 125
God Stats
25W - 27L
1,567 SR
Queue Stats
283W - 262L
1,247 Elo+
Party 3
Team Averages
Level 107
1,489 SR
1,408 Elo+

VS

Team Averages
Level 111
1,395 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 34
God Stats
64W - 37L
1,684 SR
Queue Stats
236W - 189L
1,741 Elo+
Solo
Serqet
Serqet
C00Lbeans26
Serqet
Level 143
God Stats
2W - 1L
1,259 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 1
King Arthur
King Arthur
EmergentHero
King Arthur
Level 137
God Stats
1W - 3L
1,301 SR
Queue Stats
11W - 15L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XGN ATEM 364
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,231 SR
Queue Stats
12W - 11L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
0 / 7 / 12
10,990
916
8,995
17,781
7,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 8 / 6
11,669
972
9,390
18,283
6,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
OOSly
Agni
16
0 / 5 / 8
10,330
861
16,806
12,527
4,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
komodoQC
Fenrir
16
0 / 8 / 3
9,704
809
5,295
16,852
5,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
18
9 / 6 / 4
13,165
1,097
18,039
31,312
30,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

83

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 4 / 18
13,239
1,103
19,066
13,202
10,829
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
 
Merlin
20
11 / 0 / 16
13,426
1,119
30,738
10,168
3,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
19
9 / 1 / 11
12,448
1,037
12,629
13,439
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
EmergentHero
King Arthur
19
6 / 4 / 14
12,064
1,005
14,439
18,458
14,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
XGN ATEM 364
Ah Muzen Cab
17
1 / 4 / 11
10,637
886
12,553
10,794
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
12
Kills
34
34
Deaths
13
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
12
0.86
W
Sun Wukong
 
Sun Wukong
7
4
18
4
W
Merlin
 
Merlin
11
0
16
19
W
Serqet
9
1
11
14.5
W
King Arthur
EmergentHero
King Arthur
6
4
14
3.25
L
3
8
6
0.75
L
Agni
OOSly
Agni
0
5
8
0.8
W
Ah Muzen Cab
XGN ATEM 364
Ah Muzen Cab
1
4
11
1.63
L
Fenrir
komodoQC
Fenrir
0
8
3
0.19
L
Kuzenbo
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
89,425
96,755
Taken
66,061
55,027
Mitigated
38,382
23,330
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,995
1,413
6,470
6,967
17,781
7,487
0
3,358
13,543
26,657
0
W
Sun Wukong
 
Sun Wukong
19,066
3,450
0
2,002
13,202
10,829
0
7,803
4,692
0
40,504
W
Merlin
 
Merlin
30,738
1,056
466
2,225
10,168
3,527
0
7,515
2,653
65,282
0
W
Serqet
12,629
2,007
0
0
13,439
5,717
0
8,406
5,033
0
22,149
W
King Arthur
EmergentHero
King Arthur
14,439
1,378
0
3,641
18,458
14,364
0
10,332
8,126
0
27,328
L
9,390
4,785
0
658
18,283
6,580
0
7,189
10,675
0
40,831
L
Agni
OOSly
Agni
16,806
1,441
0
0
12,527
4,207
0
3,260
8,995
48,063
0
W
Ah Muzen Cab
XGN ATEM 364
Ah Muzen Cab
12,553
3,317
958
1,852
10,794
3,945
0
9,545
1,249
0
32,904
L
Fenrir
komodoQC
Fenrir
5,295
1,035
0
356
16,852
5,952
0
3,983
12,731
0
10,493
L
Kuzenbo
18,039
5,150
578
8,301
31,312
30,801
0
12,948
17,658
40,134
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
61,814
247
Minions Killed
247
6
Camps Cleared
8
1,034,963
Distance Traveled
1,098,305
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,990
916
62
5
0
200,146
0
W
Sun Wukong
13,239
1,103
63
5
0
218,854
0
W
Merlin
13,426
1,119
74
6
1
228,298
1
W
Serqet
12,448
1,037
22
2
6
246,736
0
W
King Arthur
12,064
1,005
40
3
1
209,797
0
L
Medusa
11,669
972
57
5
4
173,061
1
L
Agni
10,330
861
74
6
1
228,213
0
W
Ah Muzen Cab
10,637
886
48
4
0
194,620
3
L
Fenrir
9,704
809
13
1
1
188,729
0
L
Kuzenbo
13,165
1,097
41
3
0
244,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role