Player Matchup

Izanami
Izanami
Rubies and Gold
Izanami
Level 129
God Stats
1W - 1L
1,635 SR
Queue Stats
21W - 19L
1,534 Elo+
Party 2
Artio
Artio
lx Capricorn xl
Artio
Level 122
God Stats
1W - 2L
1,601 SR
Queue Stats
13W - 12L
1,715 Elo+
Party 2
Mulan
Mulan
lx Scorpio xl
Mulan
Level 146
God Stats
8W - 7L
1,700 SR
Queue Stats
42W - 43L
1,603 Elo+
Party 2
Team Averages
Level 132
1,645 SR
1,617 Elo+

VS

Team Averages
Level 102
1,501 SR
1,589 Elo+
Set
Set
Cain Dimmadome
Set
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,597 Elo+
Party 1
Hera
Hera
Kiwi Dimmadome
Hera
Level 102
God Stats
3W - 2L
1,365 SR
Queue Stats
103W - 89L
1,579 Elo+
Party 1
Odin
Odin
SIR DIMMADOME
Odin
Level 140
God Stats
10W - 7L
1,639 SR
Queue Stats
110W - 86L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,199
840
2,400
3,816
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

3
0 / 0 / 0
3,567
713
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 3 / 0
4,485
897
1,570
4,951
3,060
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,478
896
617
2,802
913
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
4 / 1 / 1
5,118
1,024
2,787
1,649
338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 4
4,562
912
3,337
4,085
2,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
4
1
1
4.5
L
0
3
1
0.17
W
1
0
4
3
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,970
Damage
6,741
8,767
Taken
8,536
4,185
Mitigated
4,040
2,080
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
617
388
0
396
2,802
913
0
20
2,782
0
5,171
W
2,787
466
0
30
1,649
338
357
16
1,633
17,137
0
L
2,400
2,094
0
590
3,816
1,125
56
953
2,863
0
14,194
W
3,337
1,468
0
1,179
4,085
2,789
275
0
4,085
0
9,190
L
0
0
0
0
0
0
0
0
0
0
0
L
1,570
236
270
1,220
4,951
3,060
0
1,840
3,111
0
9,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,251
Gold Earned
14,158
46
Minions Killed
56
0
Camps Cleared
0
176,279
Distance Traveled
298,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,478
896
11
2
0
91,377
0
W
Hera
5,118
1,024
34
7
0
94,693
0
L
Izanami
4,199
840
30
6
0
81,462
0
W
Odin
4,562
912
11
2
0
112,313
2
L
Artio
3,567
713
0
0
0
2,614
0
L
Mulan
4,485
897
16
3
0
92,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role