Player Matchup

Heimdallr
Heimdallr
Medicus1490
Heimdallr
Level 27
God Stats
6W - 2L
1,656 SR
Queue Stats
38W - 34L
1,494 Elo+
Solo
Ganesha
Ganesha
NSG MARLO
Ganesha
Level 25
God Stats
25W - 19L
1,829 SR
Queue Stats
358W - 267L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Vlone Bash
Jing Wei
Level 28
God Stats
25W - 20L
1,577 SR
Queue Stats
525W - 411L
1,512 Elo+
Party 1
Yemoja
Yemoja
WhiTey_RYU
Yemoja
Level 18
God Stats
11W - 9L
1,580 SR
Queue Stats
40W - 29L
1,491 Elo+
Solo
Fenrir
Fenrir
akirewealthea
Fenrir
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 26L
1,459 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,484 Elo+

VS

Team Averages
Level 35
1,603 SR
1,495 Elo+
Merlin
Merlin
Bartchman
Merlin
Level 84
God Stats
0W - 1L
1,781 SR
Queue Stats
5W - 5L
1,200 Elo+
Party 2
Zhong Kui
Zhong Kui
SavageLike22
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 250L
1,618 Elo+
Party 2
Hel
Hel
Zelbitz
Hel
Level 15
God Stats
11W - 9L
1,616 SR
Queue Stats
255W - 254L
1,583 Elo+
Party 2
Tyr
Tyr
joao_Zka
Tyr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artemis
Artemis
volantin_magno
Artemis
Level 24
God Stats
38W - 25L
1,616 SR
Queue Stats
38W - 25L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Medicus1490
Heimdallr
20
16 / 1 / 4
16,080
574
25,582
20,849
10,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
NSG MARLO
Ganesha
20
0 / 0 / 24
15,005
536
9,077
23,629
31,599
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Vlone Bash
Jing Wei
20
23 / 1 / 4
16,894
603
34,257
22,022
11,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
WhiTey_RYU
Yemoja
20
4 / 5 / 5
14,808
529
16,266
18,557
9,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 8 / 15
11,600
414
4,103
22,697
22,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bartchman
Merlin
17
1 / 5 / 3
10,739
384
16,772
11,656
3,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SavageLike22
Zhong Kui
15
2 / 11 / 6
10,279
367
18,595
26,584
11,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
18
5 / 11 / 3
12,035
430
17,999
21,973
14,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 4
10,110
361
6,528
26,076
24,668
Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 11 / 3
11,227
401
13,583
17,889
6,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
43
Kills
15
15
Deaths
43
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bartchman
Merlin
1
5
3
0.5
W
Heimdallr
Medicus1490
Heimdallr
16
1
4
18
W
Ganesha
NSG MARLO
Ganesha
0
0
24
12
L
Zhong Kui
SavageLike22
Zhong Kui
2
11
6
0.45
W
Jing Wei
Vlone Bash
Jing Wei
23
1
4
25
W
Yemoja
WhiTey_RYU
Yemoja
4
5
5
1.3
L
Hel
5
11
3
0.59
W
0
8
15
0.94
L
3
5
4
1
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,285
Damage
73,477
107,754
Taken
104,178
85,484
Mitigated
60,828
27,521
Healing
25,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bartchman
Merlin
16,772
606
0
2,161
11,656
3,601
289
2,396
9,260
73,754
0
W
Heimdallr
Medicus1490
Heimdallr
25,582
14,834
1,614
5,796
20,849
10,772
5,668
11,536
9,313
0
110,440
W
Ganesha
NSG MARLO
Ganesha
9,077
1,194
2,386
3,246
23,629
31,599
310
13,380
10,249
70,513
0
L
Zhong Kui
SavageLike22
Zhong Kui
18,595
3,483
0
7,008
26,584
11,863
86
6,363
20,221
55,599
0
W
Jing Wei
Vlone Bash
Jing Wei
34,257
33,369
0
8,651
22,022
11,138
4,970
12,749
9,273
0
170,700
W
Yemoja
WhiTey_RYU
Yemoja
16,266
647
1,167
2,222
18,557
9,624
1,983
7,385
11,172
96,190
0
L
Hel
17,999
1,695
3,299
6,333
21,973
14,060
594
5,485
16,488
57,753
0
W
4,103
1,050
0
2,439
22,697
22,351
554
10,029
12,668
0
22,127
L
6,528
363
462
3,751
26,076
24,668
107
7,602
18,474
0
37,197
L
13,583
5,313
0
2,609
17,889
6,636
1,087
3,497
14,389
0
60,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,387
Gold Earned
54,390
641
Minions Killed
390
0
Camps Cleared
0
2,542,080
Distance Traveled
2,232,247
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,739
384
109
4
0
460,177
4
W
Heimdallr
16,080
574
161
6
0
502,292
2
W
Ganesha
15,005
536
22
1
0
564,244
6
L
Zhong Kui
10,279
367
73
3
0
381,229
3
W
Jing Wei
16,894
603
274
10
0
502,099
4
W
Yemoja
14,808
529
154
6
0
441,566
0
L
Hel
12,035
430
85
3
0
458,235
2
W
Fenrir
11,600
414
30
1
0
531,879
0
L
Tyr
10,110
361
42
2
0
560,785
3
L
Artemis
11,227
401
81
3
0
371,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role