Player Matchup

Zeus
Zeus
NotVI
Zeus
Level 8
God Stats
1W - 2L
1,156 SR
Queue Stats
7W - 13L
1,040 Elo+
Solo
Raijin
Raijin
Thyrïan
Raijin
Level 16
God Stats
2W - 0L
1,725 SR
Queue Stats
40W - 24L
1,623 Elo+
Party 1
Ymir
Ymir
Zhont
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1
Artemis
Artemis
lifeistrange
Artemis
Level 28
God Stats
107W - 145L
1,473 SR
Queue Stats
131W - 170L
1,404 Elo+
Solo
Neith
Neith
soiunkiwi
Neith
Level 29
God Stats
1W - 4L
1,103 SR
Queue Stats
43W - 53L
1,386 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,415 Elo+

VS

Team Averages
Level 17
1,493 SR
1,478 Elo+
Jormungandr
Jormungandr
Ariruma
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Hel
Hel
CheeseCakeXS
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Cupid
Cupid
Columbus623
Cupid
Level 23
God Stats
0W - 5L
1,025 SR
Queue Stats
32W - 30L
1,426 Elo+
Solo
Susano
Susano
Delkoe
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
RaketFive
Loki
Level 28
God Stats
0W - 1L
1,938 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
NotVI
Zeus
20
13 / 6 / 23
14,579
1,121
25,965
13,933
8,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
Thyrïan
Raijin
20
16 / 0 / 24
15,054
1,158
29,093
5,940
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Zhont
Ymir
20
14 / 2 / 24
14,572
1,121
30,360
17,260
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
lifeistrange
Artemis
18
3 / 3 / 19
11,718
901
6,479
8,743
3,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
soiunkiwi
Neith
20
1 / 1 / 27
12,376
952
9,872
10,614
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ariruma
Jormungandr
19
4 / 3 / 8
13,185
1,014
13,190
19,983
19,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 9 / 8
11,793
907
5,459
19,547
12,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 9 / 5
12,302
946
13,909
20,897
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Delkoe
Susano
16
1 / 16 / 6
10,664
820
11,027
26,702
10,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
17
2 / 10 / 5
11,186
860
6,934
20,703
8,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
44
47
Kills
12
12
Deaths
47
117
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ariruma
Jormungandr
4
3
8
2.67
L
1
9
8
0.56
L
4
9
5
0.72
L
Susano
Delkoe
Susano
1
16
6
0.25
W
Zeus
NotVI
Zeus
13
6
23
4.08
L
Loki
2
10
5
0.45
W
Raijin
Thyrïan
Raijin
16
0
24
28
W
Ymir
Zhont
Ymir
14
2
24
13
W
Artemis
lifeistrange
Artemis
3
3
19
4.17
W
Neith
soiunkiwi
Neith
1
1
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,769
Damage
50,519
56,490
Taken
107,832
29,762
Mitigated
59,558
13,524
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ariruma
Jormungandr
13,190
2,923
1,354
2,744
19,983
19,349
0
16,473
3,510
42,567
0
L
5,459
384
3,236
2,292
19,547
12,797
0
15,966
3,581
24,222
0
L
13,909
6,507
556
875
20,897
8,722
0
15,792
5,105
0
45,988
L
Susano
Delkoe
Susano
11,027
2,880
0
0
26,702
10,424
0
21,265
5,437
0
18,740
W
Zeus
NotVI
Zeus
25,965
4,739
0
3,411
13,933
8,414
0
4,049
9,884
54,418
0
L
Loki
6,934
3,143
0
0
20,703
8,266
0
15,922
4,781
0
23,070
W
Raijin
Thyrïan
Raijin
29,093
1,863
0
1,224
5,940
2,914
0
1,514
4,426
49,725
0
W
Ymir
Zhont
Ymir
30,360
4,845
0
3,862
17,260
10,091
0
5,543
11,717
46,441
0
W
Artemis
lifeistrange
Artemis
6,479
3,447
0
0
8,743
3,610
0
3,388
5,355
0
16,527
W
Neith
soiunkiwi
Neith
9,872
6,636
6
5,021
10,614
4,733
0
4,155
6,459
0
40,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,299
Gold Earned
59,130
247
Minions Killed
206
13
Camps Cleared
4
1,102,422
Distance Traveled
1,086,306
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,185
1,014
49
4
1
250,273
0
L
Hel
11,793
907
54
4
0
217,166
2
L
Cupid
12,302
946
57
4
1
205,317
1
L
Susano
10,664
820
17
1
0
177,659
1
W
Zeus
14,579
1,121
88
7
3
178,567
0
L
Loki
11,186
860
29
2
2
235,891
0
W
Raijin
15,054
1,158
35
3
5
261,337
3
W
Ymir
14,572
1,121
36
3
2
227,078
0
W
Artemis
11,718
901
15
1
1
219,023
0
W
Neith
12,376
952
73
6
2
216,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role